Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Help with turn time reduction please
Hey

So I've not been able to make it to the late game as the turn times become insane after there are a few big civs rolling. I have even tried small maps without much more success.

I just did a fresh install, no mods and the AI Benchmark result was 39 seconds. After a quick google I'm seeing most people say the average is around 15!

My computer isn't the most up to date, but I don't think it's bad, is it?

According to control panel I have ab i7 6700k 4.01GHz, 64GB RAM and GTX 1070.

Any thoughts?

Thanks
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Showing 1-15 of 19 comments
Gmosco Mar 6, 2020 @ 5:31pm 
an SSD drive is the only thing that will speed up load times... buy ssd drive install steam on the drive... the magic begins
Happy Plant Mar 7, 2020 @ 10:19am 
Originally posted by Gmosco:
an SSD drive is the only thing that will speed up load times... buy ssd drive install steam on the drive... the magic begins
I have a m2 drive (cant recall what its called exactly) which I upgraded from SSD.

Appreciate the reply, any other thoughts?
Devastadus Mar 7, 2020 @ 2:58pm 
there is a difference between load time and run time. yes SSD's speed up load time. but AI benchmark is a runtime task. only way to speed it up is get a faster CPU.
HeyNongMer Mar 7, 2020 @ 3:40pm 
Do you have quick movement and quick combat enabled? Quick movement will definitely make a difference. You don't necessarily want quick combat enabled, but if you have a lot of visibility (because of a Military Emergency or being suzerain of several City States) where there's fighting happening it can speed the AI turns up too.
donald23 Mar 7, 2020 @ 11:54pm 
I have a comparable system and just did the GS AI benchmark. I came to 38 seconds per turn.
Sounds about right. I don't really have an issue with it though...

The way for faster turns (I had MSI afterburner running), is a faster CPU. Although a 1070 and 6700K are quite well in balance for this game.
Last edited by donald23; Mar 7, 2020 @ 11:55pm
Happy Plant Mar 8, 2020 @ 6:04am 
Originally posted by shortfatsteve:
Do you have quick movement and quick combat enabled? Quick movement will definitely make a difference. You don't necessarily want quick combat enabled, but if you have a lot of visibility (because of a Military Emergency or being suzerain of several City States) where there's fighting happening it can speed the AI turns up too.

Yeah I have both enabled. I also have a mod for making the AI use quick combat, but that hasn't made a difference when either enabled or disabled.

Regarding the CPU speed, I was looking at this thread https://forums.civfanatics.com/threads/post-your-ai-benchmark-score.628767/ and people with the same kind of system are getting half the time which seems strange.

Examples;

CPU: i7-6700k
GPU: GTX 1080 x 2
RAM: 16GB DDR4 2133mhz
Result: DX11: 12.78 seconds
DX12: 12.99 seconds

CPU: i7-6700 (3.4GHz)
GPU: GTX 1070 8G GDDR5
RAM: 32 GB, on windows 10 64 bits
API: DX12
Result: 14.57



Originally posted by donald23:
I have a comparable system and just did the GS AI benchmark. I came to 38 seconds per turn.
Sounds about right. I don't really have an issue with it though...

The way for faster turns (I had MSI afterburner running), is a faster CPU. Although a 1070 and 6700K are quite well in balance for this game.

Ok cool, that makes me feel better thanks.
Magma Dragoon Mar 8, 2020 @ 11:09am 
Originally posted by Future Focus:
Regarding the CPU speed, I was looking at this thread https://forums.civfanatics.com/threads/post-your-ai-benchmark-score.628767/ and people with the same kind of system are getting half the time which seems strange.
Those are from 2018. If you look at the numbers since Gathering Storm came out 30-40 seconds is normal.
Happy Plant Mar 9, 2020 @ 8:43am 
Thanks dude
Scorpio Mar 9, 2020 @ 11:52am 
Yeah late game turn times are insane , getting a new cpu only helps so much.
calling 40 seconds normal no wonder devs get away with lack of effort selling half assed expansions and no real improvements in many of the game issues
Happy Plant Mar 9, 2020 @ 2:08pm 
I only got this game recently so have not tried earlier game rules, but if I did would that make the turn time less?

Maybe it's just me but I really can't be bothered waiting that long in the late game, especially if I don't have anything to do between turns, I'm basically hitting spacebar and watching a comp play
donald23 Mar 9, 2020 @ 3:15pm 
Originally posted by Scorpio:
Yeah late game turn times are insane , getting a new cpu only helps so much.
calling 40 seconds normal no wonder devs get away with lack of effort selling half assed expansions and no real improvements in many of the game issues
You cannot ask for better AI and more mechanics and at the same time demand late game turntimes to be below 10 seconds with an average CPU.
That's simply not how computers work.

Having those kinds of expectations will only make devs listen less to buyers, since they are unrealistic.
donald23 Mar 9, 2020 @ 3:16pm 
Originally posted by Future Focus:
I only got this game recently so have not tried earlier game rules, but if I did would that make the turn time less?

Maybe it's just me but I really can't be bothered waiting that long in the late game, especially if I don't have anything to do between turns, I'm basically hitting spacebar and watching a comp play
Yes, play on the vanilla rules without any mods, and your end-game turn times will be quite a bit faster.
Scorpio Mar 14, 2020 @ 5:13pm 
Originally posted by donald23:
Originally posted by Future Focus:
I only got this game recently so have not tried earlier game rules, but if I did would that make the turn time less?

Maybe it's just me but I really can't be bothered waiting that long in the late game, especially if I don't have anything to do between turns, I'm basically hitting spacebar and watching a comp play
Yes, play on the vanilla rules without any mods, and your end-game turn times will be quite a bit faster.

Game lacks so much that playing vanilla at this point is just boring
yes it is but having played the game since release and seeing so little improvement over performance and AI still being so poor is extremely disappointing and the fact that dev team has yet to adress any of this in a proper manner ( comparing to stelaris where devs made a statement and are working on it ) here we get silence why? because lack of competition thats why so no need to put actual effort on the game

Gathering storm expansion for me looks rushed and lacks so much to be called a proper expansion specially in the implementation of global warming and literally a few extra buildings , it has so much potential to bring new things to the game yet its just doesnt and has barely any effort in it depth wise .

Again this is my opinion people are free to disagree but i am not alone in this . CIV6 disappoints many areas :
-AI (specially in combat )
-Game Depth
-Late Game Performance
-Refusal to give modders a chance to fix the AI
-Overall feeling that this feels more like a cash grab than a proper civ game
-Late Game unit wise the game is just lackluster ( civ 5 we got the xcom squad at least )
-Hell the Helicopter in CIV 5 actually looks better than the one we have on civ 6
-Diplomacy options like negotiating peace when another civ is attacking your city state without going to actual war , and unit gifting were removed for no reason
Last edited by Scorpio; Mar 14, 2020 @ 5:27pm
BSNB Mar 15, 2020 @ 6:39am 
Play without GS DLC.
69th GRENZGAENGER Jan 16, 2022 @ 1:40am 
I just got civ 6 no mods dlc or anything and the benchmark gives me an average of 8 seconds per turn (AI mode) and average frame time is 10ms.
All settings are preset for my Rx570 which is basically all shadows, water and what not off.
I5 4460, 16gb ram, Rx570 4gb.

Hope the extra info can help someone.
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Date Posted: Mar 6, 2020 @ 2:09pm
Posts: 19