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I don't know why the option is only available at some resolutions, but I speculate that there is some technical limitation of their implementation of the scaling that would cause it to either malfunction or function poorly at other resolutions. For example, having the game scale the UI on-the-fly might have been found to have too great a performance impact, and they might have compromised by using pre-scaled UI elements at some resolutions they felt would be common. The result would be no performance impact with UI scaling at the chosen resolutions, but with the drawback that UI scaling would not be available at any other resolutions.
In any case, this isn't a bug, nor is it a recent change. UI scaling has always only been available at certain resolutions.
You essentially have two choices: to use UI scaling at one of the resolutions that supports it, or to forgo UI scaling.
At least i can rule out missing something obvious. - and realize i was 100% spot on by NOT getting this game on pre-order & waited till a steam sale showed up
So why not just put that out as a patch for the main game from the dev?, as i said ether incompetent - or prehaps just plain lazy, but meh - The new iceberg game should give the civ builder games a shake up
Also, do you mean Humankind? If so, that is not Iceberg, but Amplitude/Sega. Or does Iceberg have something coming as well?
It would be appreciated by the growing numbers of elder player.
at this moment, you will understand why it was not patch fixed.
however try Scaling the UI , there is many patch fixes for it. by Players. if you do a search. though you will have to Know how to get to the area to add your own "personal" scripts to make the game run
and there is a script patch to End the login window