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Like any of the Civ systems, it's not particularly hard, it just takes thought and some practice.
I think I am one of the biggest productor of aluminium and that is what I have.
USA AI faction is in the future and it fights with napoleonic units...
Note that there are military policy cards that will increase the production of various strategic resources, and also a governor with an available promotion that will increase strategic resource production in his city. City-states of which you are suzerain will share their strategic resources with you, so if any have aluminum you could court their favor. If that isn't enough then there's also the option to trade with other civs.
If all of that still isn't enough, then use those four-to-seven bombers to conquer cities with more aluminium. Or just win the game without using any aluminium - it isn't actually necessary for victory.
To varying degrees, the same is true for every other strategic resource. They are very useful, but none of them is strictly necessary. Not having any oil will probably put a big damper on your hopes of a military conquest of the world (until you get bombers), but there are lots of victory conditions. As long as you keep your options open you can shift to an alternate victory type if the one you originally planned on turns out to be impractical.
I think this game has gone from crazy unlimited units in civ IV to this kind of lack of units fundamentalism which is uninteresting.
if you're earning high great scientist points, you can generally pick up james young in the early industrial era, meaning you could in the interim be beelining the "top" tech tree efficiently and still have the advance indicator where to put these colonies. Eventually, though, you're going to have to steer toward refining (and plastics?) to plop the tile improvement, unless you have hattusa suzerainty or luckily built on it.
edit: out of curiosity i checked the fandom wiki, it says hattusa is 1 strategic resource per turn but in game it's 2.
https://civilization.fandom.com/wiki/Hattusa_(Civ6)
maybe just not updated since gs, before stockpiling
You can settle cities in range of aluminum that wasn't claimed yet. If you're going for domination, you will inevitably conquer cities with aluminum. You can become suzerain of city states that own aluminum, you get every resource they got. If the CS still didn't improve the tile, you can send your own builder and improve it yourself. You can put Victor with the defense logistics promotion (City cannot be put under siege. Accumulating Strategic resources gain an additional +1 per turn) in a city that has aluminum.
That has nothing to do with the resource restrictions and everything to do with the AI being bad at progressing through tech.
Yes. It beelined and didn't get needed techs along the way. Like I said, bad at progressing through tech.
The AI makes poor decisions at every level. The presence or lack of resources is not the defining problem holding it back.