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Do you mean the Admiral units, those give movement, but probably only to naval units corresponding to the correct era. (At least that is how the Generals work for land units, I don't get admirals often, so I'm not positive on that point)
There is possibly a great person who gives extra healing.
Or are you talking about building Fleets/Armadas?
Fleets and armadas are created by combining two or three units together into a fleet or an armada. To do this you have to have reserached the proper Civic (or maybe Tech, but I think Civic), then you move the units next to each other and a new button will show up on the units Placard for creating the fleet or armada) Note, there will be only *ONE* unit afterwards, but it will be stronger than a normal single unit.
As far as I know, Fleets and Armadas do not give extra movement or healing.
http://civilization.wikia.com/wiki/Supply_Convoy_(Civ6)
is embarked (in the water) with a naval unit, will naval unit get the benefits??
Ah. Don't think I have ever built one of those!
I do mean that one.... I have built them but never tried to use them embarked.... If nobody knows I might have to try myself
And yet it absolutely OUGHT to considering the total lack of support ships (only being present in a promotion of all things).
Thank you for checking.... I wasn´t expecting it to work, but I agree, it is wierd that ground troops get support units but sea ones don´t... But I get the feeling Sea fighting wasn´t developed with the same ammount of love.