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Basically, the point before you settle your first city is the "Nomadic Era" and that ends once you've decided to plant your settler and start building. Being able to see hints of a resource before discovering the technology doesn't make sense either, as your civilization doesn't know what those resources are yet; otherwise you wouldn't need to unlock the ability to see iron/aluminum/etc on the map.
If you dislike your starting area and don't want to spend 2-4 turns exploring for a better one, hit the Restart button.
Just saying if done right it could be fun.
Civ 6 UUs are not limited by strategic resources. Rome can have legions without iron.
Nobody knows if we're going to get a third one or not. It would deviate from their model they had for Civ 5 but honestly, Civ 6 is so different to its predecessor, seeing a third DLC wouldn't surprise me the slightest.
But i also think thei wont be any changes though
Hi! it's now 2025, and civ 7 is finally coming out. i really wish they added a nomadic thing, because my favourite civs that i studied were the steppe cultures(Huns, proto-Magyars, mongolians, scythians, etc, and there is no real way to be a nomad in civ unless you're kupe. )