Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Griff Jan 22, 2019 @ 7:09pm
Challenges ideas for Single player game
i used to play civ in some kinds of challenges, like having a strict number of millitary units or being unable to produce any kind of science building. which kind of challenges would be cool to play with?
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Exemplar Jan 22, 2019 @ 9:41pm 
random leader, standard size continent map, no changes to number of opponents, city states, resources or terrain, on standard speed, no mods, no reloading maps for a good start, no reloading save or autosave, all possible victory conditions, immortal difficulty

i mean, it's how i play most of the time. i don't think most people can do it.
Griff Jan 23, 2019 @ 2:06pm 
right now, i am doing a 10 units only domination game while playing with scotland. i have 2 siege, 5 archers ,1 cav, 2 melle. my melle units help with blocking while the archers do the core killing, the cav function is to scout and somethimes pillage and i only bring the art when there is no units on the city
Griff Jan 23, 2019 @ 2:07pm 
I might do 20 units permadeath next time, and see if i can win a domination game. right now playing in emperor dif
Exemplar Jan 23, 2019 @ 7:03pm 
Hmm, thinking what's very possible on emperor difficulty. How about playing a "Sister Miriam Godwinson" game.
https://www.youtube.com/watch?v=rX9OdR6hgEU
For your own win condition you must...(With any leader EXCEPT Seondeok (Korea))
1. Found a religion and not lose it throughout the game. Losing religion is considered fail state.
2. Your first 2nd tier government must be "theocracy" and once you get theocracy you may not change it.
3. Never once slot inspiration, rationalism, liberalism, nobel prize policy cards.
4. When scripture policy card becomes available you must slot it and it must remain slotted to the end of the game.
5. When wars of religion policy card becomes available you must slot it and it must remain slotted to the end of the game.
6. Win technology victory

Actually, this sounds fun. I think I'll do it tomorrow.

edit: All victory conditions must be enabled. Accidentally winning any condition except technology is considered fail state.
Last edited by Exemplar; Jan 23, 2019 @ 7:26pm
gimmethegepgun Jan 23, 2019 @ 7:51pm 
I'd suggest adding in "must beeline for Reformed Church", meaning civics that don't directly lead to it are forbidden until after you get it.
That doesn't really exclude much though. Just Military Tradition, Naval Tradition, Military Training, Mercenaries, and the other Renaissance civics.
Exemplar Jan 23, 2019 @ 8:05pm 
Yes, interesting idea, but I was already thinking a player would want to push for the envoys and 5th and 6th policy card slots asap, because w.wonders with card slots wouldn't yet be built, and skipping monarchy would leave them with 4, unless they're gorgo, pericles or barbarossa.

I was thinking about listing policy limits to commerce because that would be more a Morgan thing and because it's the obvious crutch, but that's making it too hard when the inevitable wars happen after 1900 (because I don't think it's possible to win early) and with no economy you have no army.
Last edited by Exemplar; Jan 23, 2019 @ 8:11pm
Griff Jan 24, 2019 @ 10:05am 
i really like the religon game, i might do it myself, i still need to look into these cards, see if i really find those fun to play with. But why tech victory? just to make things harder ? probably i will do this challenge next time , seems weird and i like that
Griff Jan 24, 2019 @ 10:08am 
this lady voice is pretty smooth tho
Griff Jan 24, 2019 @ 10:11am 
well about restricting policies, i think thats too hard , somethimes you need these to not be in debt , or to have enough housing or amenities.anyway, maybe playing with a specific mind set, like full economic, or full military and using policies to sustain that kind of playstyle. but is nescessary that you keep that kind o mind set until the end of the game
Exemplar Jan 24, 2019 @ 4:12pm 
Originally posted by o clan acabou Schutz:
But why tech victory?

She's one of the leaders in Sid Meier's Alpha Centauri, so one might presume her time on Earth concluded with leading her faction to what's equivalent to a space victory.

Also, I'm in the midst of such a game. Got Cree, sandwiched in between France and Poland with only 4 decent cities. The start was not optimal, but I'm about to start breaking out, having just now discovering bombards. It would have been easier had I not needed to struggle to keep my religion between 2 aggressive civs with religion, but soon I will have the continent to myself. I might not even have a spaceport until 1700ad though :(. At least it's not boring.
Last edited by Exemplar; Jan 24, 2019 @ 4:19pm
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Date Posted: Jan 22, 2019 @ 7:09pm
Posts: 10