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Production is a very important game aspect. I like to shore up 6-8k though to straight out buy a couple bombers when i finish advanced flight. (Which, strangely, can be researched before combustion or even replaceable parts.)
It is probably true that first you may prefer internal routes to make your road network and have more food and production, but later it is definitely better to go international. The importance of food resource declines very quickly, and don't forget that 4 gold equals 1 production, but gold gives you more flexibility - it can be used for troop upgrades (saves you a ton of production), buying great people, buildings, tiles, etc.
Besides, international trade routes give positive diplo modifiers and helps with tourism, if you're aiming for a culture victory.
Before someone asks: "If your intelligence apparatus is superior to your enemy's (that is, your level of Diplomatic visibility on him is greater than his on you), then you gain a +3 bonus, because you have advance warning on his armies' whereabouts and intentions. "
http://civilization.wikia.com/wiki/Combat_(Civ6)
And it's also possible to use trade routes as preperation of offensive wars, as you sometimes might need the streets to cross a jungle or half a dozen hills between mountains. The loss in income is then compensated by the casualties you won't have when you can surround their cities twice as fast.
Hmm, I've never thought about this. I tested it today in a few saved games. I specifically dow'd ai opponents with whom i had 1 or more trade routes and secret or better visibility. In all cases it dropped 2 positions after the dow.
I previously held that the visibility waned over time, decreasing as one no longer took actions to improve it, but I see now it drops immediately. I think it "should" drop over time, but that doesn't make it so.
Good catch.
While there is a boost to any civ with active trade routes - there is also a boost if you have completed a trading post with another civilization. (Edit - I do not know if these separate boosts stack)
This is why the Mongol's ability that allows a trading post to be created in any city with a trade route (instead of when the trade route is completed) gives them extra visibility and therefore, extra combat strength against other civs