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You can also go to war for them....which is just like real.
They added more types of resources to get them spread out, because it was plain stupid that each civ had access to 6 oils. Now resources are valueble....which is cool!
you just were unlucky is all
Is RNGesus your term for bad game design?
A strategy game has no place for for vital resouces being luck based, they need to be distributed around enough that unless you purposefully didn't expand a lot you'll likely have a bit, otherwise you can end up playing a game for ages only to find you don't have any of the resources to build late game units meaning if somebody has decided they don't like you who does have those higher tier units.. well you're out of luck unless 1 of the AI decided to not hate you for no reason and they have the resource you need and plenty of it to trade.
I dunno... I just hate RnG, I don't want to have to restart a game several times waiting for the RnG to give me a seed that'll work. It always ruins multiplayer as well, last game I played with a friend he had nothing but barbarians all around him so had no choice but to build non-stop units (forcing a domination path he didn't want to play) and in a previous one I ended up near tons of the AI while he had a huge amount of space to expand with no competition, again forcing me into domination or just accepting having very little room.