Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Rediculous rebellion exp farming
Long story short, if you put a city far enough into enemy territory it will lose loyalty very fast (5-6 turns on normal speed). Well it seems bad, but if you play a warmongering nation, then you can infinitely farm exp for your units in the city for basicly no penalties. My horseman get 15 exp (with kabul buff) every time i capture my own city, and no AI is angry about it. It took 3 horsemen and 1 general to make level 5 units within 50 turns (normal speed). Need a fix imo.
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SirCabbage Feb 9, 2018 @ 12:16pm 
IT can work against you as an invader too- i was unable to hold onto a new vity I had conquered and actually had to raise it because it was impossible to stablaise it before another rebellion...
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Date Posted: Feb 8, 2018 @ 12:39pm
Posts: 1