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After England was destroyed: Player cannot found religion because all Great Prophets have been taken by other civilizations.
There was no actual change in the OP's ability to generate a Great Prophet as a result of England's unused Great Prophet being eliminated.
By the way, this situation (not enough Great Prophets in the game to fill every available religion slot) can also arise if Arabia is in the game but is eliminated before they found a religion. The last Great Prophet is reserved for them, even if they can never claim it.
These are not bugs or even design flaws; they are just examples of those interesting things that can happen in unusual situations.
The game enforces this limit by hard-limiting the number of Great Prophets that can be generated to the required number.
OP describes a situation in which this kind of hard-limiting doesn't work.
Instead, the game should hard-limit the number of religions founded; you can get as many Great Prophets as you like, technically, but only 5 religions can be founded. That way, if 5 Prophets had appeared, but only 4 were popped for a religion, players could generate another one to pop the 5th religion.
My guess is that Firaxis limited the number of Great Prophets instead because the AI wouldn't be able to handle the limbo in between the final probet being generated and the final religion being founded.
Also, this is not the same as one religion being wiped out through war or conversion. That religion had its chance, however remote.
and lets assume i took a prophet. didnt use it. and pick another one. aaaand another one. if the prophet doesnt limited as in religion limit number. i would end up bunch of them.
so what will i do all those prophets. kill a religion of other civs (with war, holy war etc). and pop. another religion for me. many more options for me. (bcz i have more unused not limited acc to religion limit). may be i should extend my religion like in civ V. with those extra prophets.
there will be some faulty results also. (in religion tab it will be more than religion limit.
lets assume this is prophibited with noone can found any new religion. in this case i would kill majority religion owner civ. and pop my prophet as that religion founder. and claim all those religion cities as my own religion follower.
my conclution, its good to limit prophet amount with religion amount. and i think this is not a bug or fault but, most logical way to solve issues. that religion prematurely died as in OP post. its slot is used. so as a result no needed any more religion or prophet.
Agreed. Rather than halting them, you should still be able to obtain them after all religions have been founded as some sort of uber apostle, maybe has ability to spread religion to multiple cities at once, like what happens when you kill a religious unit with a military unit.
I agree with this. Civ V had a perfectly fine Great Prophet system that would have worked perfectly in Civ VI. They changed it to a different system for no good reason, and ended up with something inferior.
I don't consider cities exerting religious pressure to be part of the Great Prophet system, rather the overall Religion system. But that's just semantics. Personally, I'm glad to see that component gone.