Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Ragnarok Apr 29, 2019 @ 11:31am
Maori.
So it says resources cannot be harvested. What does this mean exactly? I saw in the trailer that they were using fishing boats to get fish and pearls I think it was.

im really confused.


On another note, is this civ any good for domination? I, personally, dont think so. With the ability of rainforest and woods, does their production add up? I mean, you cant place down any districts or anything right? So, what exactly should I do with teh Maori?

Thanks for any help!
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Showing 1-15 of 20 comments
Aachen Apr 29, 2019 @ 11:52am 
Maori cannot use the harvest action on bonus resources. They can still remove features amd build improvements.
Ragnarok Apr 29, 2019 @ 12:00pm 
Originally posted by Aachen:
Maori cannot use the harvest action on bonus resources. They can still remove features amd build improvements.

Bonus resources? What exactly does this mean?
In other words, they can build fishing boats to improve a tile with fish, but they can't remove fish from a tile by harvesting the fish resource for a one-time boost of food.

As for their potential for domination, they are probably about as suitable as most civs for this victory type, but they are even more heavily influenced by start position because of their need to find land. If you don't find a good spot then their early potential may be significantly diminished and a domination victory may be more challenging than usual.
donald23 Apr 29, 2019 @ 12:04pm 
Originally posted by Barneys Had Enough Of You.:
So it says resources cannot be harvested. What does this mean exactly? I saw in the trailer that they were using fishing boats to get fish and pearls I think it was.

im really confused.
Harvesting means removing it from the map for a one-time bonus. What you describe is building the improvement to get a bonus for as long as that improvement is there.
Moari can build improvements, they cannot harvest resources.

Originally posted by Barneys Had Enough Of You.:
On another note, is this civ any good for domination? I, personally, dont think so. With the ability of rainforest and woods, does their production add up? I mean, you cant place down any districts or anything right? So, what exactly should I do with teh Maori?

Thanks for any help!
They aren't the best for domination, but they're decent.

I'm not sure what you mean with "with the ability of rainforest and woods, does their production add up?". They get production like any other civilization, from forest (lumber mills) and hills (mines). And all resources that provide a production bonus.
And also districts, industrial or encampment for example. They place districts like any other civilization.
Originally posted by Barneys Had Enough Of You.:
Bonus resources? What exactly does this mean?
There are three types of resources in the game: bonus resources (fish, wheat, etc.), luxury resources (ivory, pearls, etc.), and strategic resources (iron, oil, etc.). Luxury and strategic resources cannot be harvested, but normally bonus resources can be harvested. Doing so removes the bonus resource from the tile, but gives a one-time yield of something (food, production, etc) to the nearby city. The Maori are limited in that they cannot harvest bonus resources.

Features, such as forests, are something different. The Maori are able to remove features (except non-removable features, like Oases, which no one can remove).
Aachen Apr 29, 2019 @ 12:09pm 
Bonus resources are the ones that are referred to as “bonus resources” in in-game tootips. A non-exhaustive list would included wheat, stone, fish, crabs and copper.

When playing as other-than-Maori, all these give one a standard action not otherwise available to builders; this order looks like a scythe and appears together with sleep, move mode, skip turn and so on.
Ragnarok Apr 29, 2019 @ 12:23pm 
Originally posted by donald23:
Originally posted by Barneys Had Enough Of You.:
So it says resources cannot be harvested. What does this mean exactly? I saw in the trailer that they were using fishing boats to get fish and pearls I think it was.

im really confused.
Harvesting means removing it from the map for a one-time bonus. What you describe is building the improvement to get a bonus for as long as that improvement is there.
Moari can build improvements, they cannot harvest resources.

Originally posted by Barneys Had Enough Of You.:
On another note, is this civ any good for domination? I, personally, dont think so. With the ability of rainforest and woods, does their production add up? I mean, you cant place down any districts or anything right? So, what exactly should I do with teh Maori?

Thanks for any help!
They aren't the best for domination, but they're decent.

I'm not sure what you mean with "with the ability of rainforest and woods, does their production add up?". They get production like any other civilization, from forest (lumber mills) and hills (mines). And all resources that provide a production bonus.
And also districts, industrial or encampment for example. They place districts like any other civilization.

You get extra production from rainforest and woods. Is it worth keeping these tiles on the board, when you could build a industrial zone for example?

And does Lumber mills remove the woods or will they add on and make it even better?

Aachen Apr 29, 2019 @ 12:35pm 
Woods remain when one builds a lumber mill. If you’re unsure about a tile, or if something changes, all that info is also available from the tooltip.
BlackSmokeDMax Apr 29, 2019 @ 12:38pm 
Originally posted by Barneys Had Enough Of You.:
Originally posted by donald23:
Harvesting means removing it from the map for a one-time bonus. What you describe is building the improvement to get a bonus for as long as that improvement is there.
Moari can build improvements, they cannot harvest resources.


They aren't the best for domination, but they're decent.

I'm not sure what you mean with "with the ability of rainforest and woods, does their production add up?". They get production like any other civilization, from forest (lumber mills) and hills (mines). And all resources that provide a production bonus.
And also districts, industrial or encampment for example. They place districts like any other civilization.

You get extra production from rainforest and woods. Is it worth keeping these tiles on the board, when you could build a industrial zone for example?

And does Lumber mills remove the woods or will they add on and make it even better?

Lumber mills may improve woods for the Maori in late game, but i believe woods act as if they already have a lumber mill (non upgraded by later tech/civics) for the Maori right away. At least that is how I remember it.
Ragnarok Apr 29, 2019 @ 12:40pm 
Originally posted by BlackSmokeDMax:
Originally posted by Barneys Had Enough Of You.:

You get extra production from rainforest and woods. Is it worth keeping these tiles on the board, when you could build a industrial zone for example?

And does Lumber mills remove the woods or will they add on and make it even better?

Lumber mills may improve woods for the Maori in late game, but i believe woods act as if they already have a lumber mill (non upgraded by later tech/civics) for the Maori right away. At least that is how I remember it.

What good are rainforests? Just remove them and keep woods?
donald23 Apr 29, 2019 @ 1:39pm 
Originally posted by Barneys Had Enough Of You.:
Originally posted by BlackSmokeDMax:

Lumber mills may improve woods for the Maori in late game, but i believe woods act as if they already have a lumber mill (non upgraded by later tech/civics) for the Maori right away. At least that is how I remember it.

What good are rainforests? Just remove them and keep woods?
In the long term, yes.
Short term, no. Since they give both food and production and (besides slower movement) no real disadvantage. Unless they have bananas. Never harvest bananas :-D
Ragnarok Apr 29, 2019 @ 1:44pm 
Originally posted by donald23:
Originally posted by Barneys Had Enough Of You.:

What good are rainforests? Just remove them and keep woods?
In the long term, yes.
Short term, no. Since they give both food and production and (besides slower movement) no real disadvantage. Unless they have bananas. Never harvest bananas :-D

If a rainforest has bananas, will a plantation remove the rainforest? Sorry. Im a noob
donald23 Apr 29, 2019 @ 1:47pm 
Originally posted by Barneys Had Enough Of You.:
Originally posted by donald23:
In the long term, yes.
Short term, no. Since they give both food and production and (besides slower movement) no real disadvantage. Unless they have bananas. Never harvest bananas :-D

If a rainforest has bananas, will a plantation remove the rainforest? Sorry. Im a noob
Nope.

Check this information in the civilopedia too btw. It's there as a reference during play.
Aachen Apr 29, 2019 @ 1:49pm 
No. See my comment regarding lumber mills and feature removal. Rain forest and forest are both classed as features, along with marshes.
Ragnarok Apr 29, 2019 @ 1:52pm 
Originally posted by donald23:
Originally posted by Barneys Had Enough Of You.:

If a rainforest has bananas, will a plantation remove the rainforest? Sorry. Im a noob
Nope.

Check this information in the civilopedia too btw. It's there as a reference during play.

Where do I find the civilopedia? I couldn't find it in the menu during my gameplay as Rome.
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Date Posted: Apr 29, 2019 @ 11:31am
Posts: 20