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Idk in this scenario, but i just click on the research/civic tree a few in advance of what i want so i don't distract myself from other good but not revolutionary tech, king difficulty and below i seem to get their first 9/10 since the ai focuses on military and religion first mostly
There are lots of little tricks to use, lots of min-maxing which, to be honest, I do not find all that fun. Playing that way really feels nothing like trying to manage a civilization through the ages, and it is all about lawyering game mechanics.
But... the one single thing to keep in mind is that even if the AI civs are leading you, they are still very inefficient about going for the victory. If you keep your eye on your intended path of victory and put everything into that one victory type, you will tend to win on high levels. Even without extreme min-maxing.
Tried a second game at emperor level with Aztecs, lost the second war with France near me north. France fielded 6 horseman, archers, etc. I was only producing my first lancer, my eagle warriors were no match for France's horsemans. I gave up in classical era.
Trying a third game, emperor level, with Sumer, i am in the south, only neighbor is Zulu but far. I have time to prepare, i may do something good in this game.
Basically, at emperor level, if a civ is near it attacks you almost immediately. It has many bonuses, that's hard.
This is a game on Emperor difficulty with 12 players (11 AI) on Marathon speed. If you divide the turns by 4 you get normal speed. Good luck getting this many cities by the same year in normal speed, too few turns, you can do a lot more warfare on marathon.
https://steamcommunity.com/sharedfiles/filedetails/?id=1673178867
In this example I killed my neighbour before creating settlers, as I Founded my capital right next to the AI. Then I made settlers and expanded while attacking the next opponent. It is also on Emperor Difficulty:
https://steamcommunity.com/sharedfiles/filedetails/?id=1783405532