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For me domination is the most boring victory condition after religious, that one takes the cake since it's basically domination but with less interesting stuff to do. Cultural is my favorite, despite it being way to easy to win early, Science is okay, Diplomatic remains to be seen, the update will change it quite a lot. I enjoy Civ the most when I'm not being aggressive since I enjoy just building an Empire and trying to be as effective as possible. I also think fighting all the time is quite tiresome, the turns drag because you have way too much units to move and eventually the AI stop offering any meaningful resistance, which make it feel even more like a chore.
The update will actually help domination quite a lot, by making techs more expensive and increasing production. That mean you can produce units faster and use them for longer before you need to update. The change to walls and siege units merely force you to update the battering ram to a siege tower, then use ranged siege if renaissance walls start to pop up. I usually mix ranged with battering ram, so not much of a difference.
I was taking about the changes in the next patch. The siege tower will be an update to the battering ram now and the battering ram won't work on medieval and renaissance walls anymore. The siege tower also won't work on renaissance walls.
Yes, they talked about it during the thursday stream I believe.
It's exactly the same in reverse.. I am utterly slaughtering the ai's attacks against me, before it was an easy fight, lure and kill units but now a basic archer can chop up knights etc in a walled city.. the ai doesn't use rams.. etc although the barbs do.. which is interesting.
For me, culture, dip and science is just build up and wait basically.. the ai always tends to hate you right up to industrial era it loves you, then in ind it tends to just automatically hate you as it's 2nd diplomacy issue kicks in, ie too much heavy industry, not enough industry.. both.. no planes.. not enough money etc.. I put the wrong card in my gov.. now we hate you. denounce denounce.
2000 yrs of friendship mean nothing..
I was thinking about using the towers more, it's one of the units i tend to ignore, melee warrior units seem to become obsolete at end of medieval era.. until modern age.. you're almost forced to use knights/horse etc But using the towers might alleviate the issue. I'll try that.
Once the ai gets renaissance (i hate spelling this word) walls up tho.. cities seem impregnable.. but again.. towers might help there. Until artillery.. siege guns even in corps don't really damage them, you can loose 3-4 per city if you don't pull back. I've had armies of 20-30 units, all 50% healing whilst the other 50% are engaged with the ai. Then you get arty and infantry.. if you get oil.. and you're walking all over them again. At least, until the ai get's planes. Then you have no arty.. or anything. ai can be really evil with planes. And when they get nukes.. it isn't just ghandi you worry about, they'll all use nukes.. now.
You have made a few posts now with the same subject.
I am not saying thats wrong. You may feel the game is wrong somehow.
You've got lots of suggestions from people. Have you tried any?
I ask, because even if your post might be mistaken for trolling. You describe your issues pretty detailed.
I played a few civ 6 games...
May I assist you?
If so, do you have all the DLCs?