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Wonders dont shoot you ahead of enemies, and the culture system is very skill-based/your choice in the actual game
Still getting use to it, but it does seem less straightforward than their previous games
I agree fully with this. =)
Civ 6 is a very wide and deep, but the "advisor" help is fantastic.
What that tends to mean is that to catch up with the AI you really have to attack early, capture a few cities to catch up. Otherwise you are going to be hopelessly outpaced; expect one of the AIS to be in the Atomic eara when you are still in the Medieval eara.
Although if you do take out your nearest couple of neighbours in the ancient area and then peace up, you can expect to be ahead for the rest of the game and win however you want.
I have been setting up scenarios with an island map where I start alone, as that is the most challenging start and adds some variety.
Thats been the case for every Civ game going. Its not a Civ 6 thing.
Um, its the other way around. I play on high difficulty and still the AI doesnt keep up with me.
Your Diety play is much better than mine.
The way I look at it that the AI is only mildly incompetent in building and settling, but what it is really bad at is combat.
So the quickest way to close the gap is to induce combat. The best time to do this is at the start. They have not had an opportunity to out tech you yet, plus you do not get warmongering penalty during the ancient era.