Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Do spearmen still kill tanks?
Topic. I've seen this 'justified" in the past because the spearmen were across a river or in a forest or some nonsense. Just curious if it's still in the game.
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I hope so.
Spearmen are anti-cavalry class. Tanks are cavalry, if it has low enough health, then yes it can kill a tank.
I doubt it. Granted, if a tank (not modern armour) attacked a fully promoted, fortified spearman on a forested hill over a river with two units supporting the spearman, the spearman would reach a strength of 70, if I calculated correctly, versus a base strength of 80 for a tank without promotions or any other bonuses (this is presuming that the anti-cav bonus of spearmen works against tanks), so it's theoretically possible for a damaged tank to be destroyed in the attack. But under normal circumstances? Highly unlikely.
Strength difference matters so much more in this game than any previous version. A difference of 15 is almost like doubling, so unless it is a very strange situation that certainly would have to involve the tank being very low in HP and the spearman being full, it just isn't going to happen.
Ultima modifica da BlackSmokeDMax; 8 gen 2018, ore 11:18
In the right circumstances, it's plausible.

Which has been true all along. It was only Civ1 that had much of spears killing tanks, without the tank already being damaged - given that Civ1 didn't have damage states. Since damage was added in Civ2, this has been almost entirely only a thing that happened when the tank was damaged. Heavily damaged.
Maybe the 'spearmen' are a futuristic concept, and there will be 'spears' made out of pure energy in the future, like Star Wars light sabers. The Firaxis staff always knew this would happen which is why the ability for 'spearmen' to destroy tanks was never removed from their games.


PLOT TWIST!
The spearmen can kill a damaged tank if the spearmen can take the hit and still have some hp left. If both the tank and the spearmen would hit 0 hp in a fight, the tank will survive and the spearmen will die. You can throw spearmen all day on the 1 hp tank, if your spearmen isn't strong enough to survive, it lose.

I never tested this specific scenario but I guess you need an army of spearmen with some bonus to survive that.
The spearmen vs tank thing was largely overrated as a leftover from Civ 1. Civ 2 at least utilized an era-based HP system, so while a bad RNG roll could let a spearman damage a tank, the tank's 30HP would always win out against the spearman's 10.
No. Not unless you have every possible bonus and aid to them. And even then they would only hurt the tank a bit.
I heard from reviews of Civ 3 this ended up being the case where the spearmen killed the tanks. In Civ 6 this isn't the case as the Spearman are pretty screwed if it has to fight a tank.
Ultima modifica da Duck from State Farm; 9 gen 2018, ore 0:50
Messaggio originale di Apheirox:
Maybe the 'spearmen' are a futuristic concept, and there will be 'spears' made out of pure energy in the future, like Star Wars light sabers. The Firaxis staff always knew this would happen which is why the ability for 'spearmen' to destroy tanks was never removed from their games.


PLOT TWIST!

This is the only thing that even remotely makes sense. Otherwise, spearmen throwing spears across a river at a tank vs the tank firing rounds at the spearmen and the spearmen win. Please.
Messaggio originale di SamBC:
In the right circumstances, it's plausible.

Which has been true all along. It was only Civ1 that had much of spears killing tanks, without the tank already being damaged - given that Civ1 didn't have damage states. Since damage was added in Civ2, this has been almost entirely only a thing that happened when the tank was damaged. Heavily damaged.

I've not played much of 5 and none of 6 but I can assure you it happened in 2, 3 (a lot), and 4
Messaggio originale di SamBC:
In the right circumstances, it's plausible.

Which has been true all along. It was only Civ1 that had much of spears killing tanks, without the tank already being damaged - given that Civ1 didn't have damage states. Since damage was added in Civ2, this has been almost entirely only a thing that happened when the tank was damaged. Heavily damaged.

Not necessarily. I recall in Civ II that a veteran fortified Phallanx unit in a city with walls that was built on a moutain could defeat an attacking battleship, even if the battleship was at full strength. I'm sure there was some lucky RNG involved along with thge modifiers, but it did happen often enough to make you shake your head.

Subsequent Civ games have "fixed" that issue though and ancient units simply can't go toe to tow with modern any longer.
Doubters! It's like nobody here witnessed the Ewoks defeat an entire legion of the Emporer's best troops. With sticks and stones.

On second thought, maybe everyone just repressed that memory.
Messaggio originale di Fortuna:
Doubters! It's like nobody here witnessed the Ewoks defeat an entire legion of the Emporer's best troops. With sticks and stones.

On second thought, maybe everyone just repressed that memory.

Yeah, but they were veteran Ewoks defending in a forrest tile!
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Data di pubblicazione: 8 gen 2018, ore 10:31
Messaggi: 16