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I guess I haven't payed much attention but do you seriously get nothing when losing a wonder race?
You get nothing, that correct. The spot you used to build the wonder gets cleared though. So if it had a resource on it before that you could not remove, its removed and you can improve the plot at least.
However, possibly this isn't the case because in civ 6 you don't have production conversion into gold or science or whatever like you had in previous versions. I know you can run campus research grants or commercial hub investments or whatever, but that's not entirely the same thing.
Basically, I don't know for sure why they didn't add reward for lost wonder production, but I suspect it is because it's too easy to abuse and exploit.
IIRC in an early demo the unfinished wonder used to stay in the tile after someone else finished it, which you could "harvest" to get the production back. My theory is that this is leftover from that system that they decided to remove for some reason. Maybe they will revisit it eventually and properly apply it back into the game, for now you can save scum back 1 turn when someone build a wonder before you do, change what you're producing and get 50% back.
I have no idea. I only know this because people was testing in Civfanatics a few weeks ago to see how it works, I don't remember if they tried the queue mod.
Well, that's something I never thought of trying. I'll have to remember to check this out and start adding something to the queue when I'm building a wonder.
But without the production queue it makes no sense to build a wonder until one turn left and change production in the hopes of someone finishing it (if I understood correctly what you said).
It doesn't make sense as a feature, that's why I don't think it's intended, it's just something the devs left behind when they removed a proper feature. It was not supposed to work like that.