Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Culture rankings are wack
Somebody tell me how China with 0 tourism and 7.6 culture can be ranked #1 and me (France) is ranked at 2nd with 40 tourism and 35.1 culture. This makes no sense as it also happens with all the other rankings as well.
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Zobrazeno 115 z 16 komentářů
International Tourists and Culture per turn aren't what determine the ranking, that's why. They're just there to quickly let you know if you're gaining or falling behind. China is probably in the lead due to a huge Domestic tourism base from Wonders and Great Wall tiles. That number is essentially their Defense, and its what you'll have to overcome to win.

In any case, it's a bit hard to guess exactly which screen you're looking at without a screenshot. The specific World Rankings page for Culture will tell you a lot more useful info than the Overall page.
If China has 0 Tourism that means they have no Wonders, and if their CPT is 7.6 that means their walls aren't producing a meaninful amount of culture. Don't give advice if you don't understand game mechanics.

He is right about the math being weird though. Could be a bug, could just be Firaxis' incomprehensible algorythms at work.
if you check on the cultural victory screen you will see that china has the most visitors i believe
Those rankings prioritise the specific winning condition first, everything else second, meaning that China likely has more visitors than you or it's an actual bug. Check the cultural victory screen, not the overview, to see what's going on.

Other rankings are similar: If your religion has spread to one other civ you'll be ahead of any other civ that hasn't achieved this no matter your faith output. If you've conquered a capital and lost most of your army in the process, leaving you weaker than everyone else, you'll still be ahead of anyone who hasn't conquered a capital. In the unlikely event that you've launched a satellite yet produce less science than someone who hasn't, you'll be ahead there.

Of course you could be suffering from a bug, but I've never heard of this one before.
Fury Golem původně napsal:
If China has 0 Tourism that means they have no Wonders, and if their CPT is 7.6 that means their walls aren't producing a meaninful amount of culture. Don't give advice if you don't understand game mechanics.

He is right about the math being weird though. Could be a bug, could just be Firaxis' incomprehensible algorythms at work.

I understand the mechanics just fine, thanks.

If the "0Tourists" he is is seeing is on tooltip for the Overall screen, I'm not incorrect. That number is Net outside tourism per turn, which is what they get after penalties are applied. China can still be in a Culture lead by having a decent domestic base, but if everyone hates him and he has no established trade routes or open borders to mitigate penalties for Religion, Enlightenment, etc, then its easily possible for it to be 0.

Similar thing can happen with Culture per turn, if he has a lot of pillaged tiles and districts, that could swamp his culture generation, but not lower the domestic tourism value.

As has been said, this is the only screen that matters, not the Overall.

http://steamcommunity.com/profiles/76561198045410042/screenshots/

However the rankings can be skewed by an AI with a large score in the left column, until a player or AI starts earning significant international tourists to improve the ratio over in the right column in their favor.
Naposledy upravil Lemurian1972; 28. pro. 2017 v 15.44
Lemurian1972 původně napsal:
Fury Golem původně napsal:
If China has 0 Tourism that means they have no Wonders, and if their CPT is 7.6 that means their walls aren't producing a meaninful amount of culture. Don't give advice if you don't understand game mechanics.

He is right about the math being weird though. Could be a bug, could just be Firaxis' incomprehensible algorythms at work.

I understand the mechanics just fine, thanks.

If the "0Tourists" he is is seeing is on tooltip for the Overall screen, I'm not incorrect. That number is Net outside tourism per turn, which is what they get after penalties are applied. China can still be in a Culture lead by having a decent domestic base, but if everyone hates him and he has no established trade routes or open borders to mitigate penalties for Religion, Enlightenment, etc, then its easily possible for it to be 0.

Similar thing can happen with Culture per turn, if he has a lot of pillaged tiles and districts, that could swamp his culture generation, but not lower the domestic tourism value.

As has been said, this is the only screen that matters, not the Overall.

http://steamcommunity.com/profiles/76561198045410042/screenshots/

However the rankings can be skewed by an AI with a large score in the left column, until a player or AI starts earning significant international tourists to improve the ratio over in the right column in their favor.
He said 0 tourism, not 0 tourists. All wonders generate tourism, therefor China can't have any wonders.
Naposledy upravil Off-Suit Nines; 28. pro. 2017 v 15.57
He said 0 tourism because that's the term the tooltip on the Overview page says. Just because I chose one word over another doesn't make me wrong, since the game uses them interchangeably.
Lemurian1972 původně napsal:
He said 0 tourism because that's the term the tooltip on the Overview page says. Just because I chose one word over another doesn't make me wrong, since the game uses them interchangeably.
Tourism generation is not the same thing as # of tourists. They are not interchangeable any more than culture and culture techs are the same thing.

He said China had 0 tourism, and you still tried ot tell him they might have wonders. That is always going to be inaccurate unless he's wrong, lying, or experiencing a UI bug.
I'm far more willing to believe that he left off "per turn" and that I'm right, than that somehow because I used the word toursts instead of tourism a couple of times you're right and my information is crap.

For the record, I know what he's looking at to get those numbers because there's only one place in the game they show up side by side like that.

https://steamuserimages-a.akamaihd.net/ugc/923667745559121859/32A78C1A8BDE53EBE687E1850CC9D711F6461D20/

So no, he's not he didn't say "China had 0 tourism" or at least that's not what he meant when he said it. The per turn values are net results after modifiers, as I said. China can still have Wonders and tiles, but not generate any net Tourism gain from them.
Lemurian1972 původně napsal:
International Tourists and Culture per turn aren't what determine the ranking, that's why. They're just there to quickly let you know if you're gaining or falling behind. China is probably in the lead due to a huge Domestic tourism base from Wonders and Great Wall tiles. That number is essentially their Defense, and its what you'll have to overcome to win.

In any case, it's a bit hard to guess exactly which screen you're looking at without a screenshot. The specific World Rankings page for Culture will tell you a lot more useful info than the Overall page.

China hadn't even built a wonder yet O tourism I said
Hagrid in a Hobbit Hole původně napsal:
Those rankings prioritise the specific winning condition first, everything else second, meaning that China likely has more visitors than you or it's an actual bug. Check the cultural victory screen, not the overview, to see what's going on.

Other rankings are similar: If your religion has spread to one other civ you'll be ahead of any other civ that hasn't achieved this no matter your faith output. If you've conquered a capital and lost most of your army in the process, leaving you weaker than everyone else, you'll still be ahead of anyone who hasn't conquered a capital. In the unlikely event that you've launched a satellite yet produce less science than someone who hasn't, you'll be ahead there.

Of course you could be suffering from a bug, but I've never heard of this one before.
I was the only one with a religion also. I was leading everywhere else, this nis less than 100 turns I'm talking about on marathon
No bugs unless it's Firaxis being the biggest bug there is lol
This was the screen were you compare rankings for science, culture, domination, and religion. I guess it is the per turn but still that's wack.
HaroldClapsaddle původně napsal:
This was the screen were you compare rankings for science, culture, domination, and religion. I guess it is the per turn but still that's wack.

Again: Culture per turn is not the deciding factor. Neither is tourism. Check the other screen that show cultural details only. China might have more visitors than you. They might have had some tourism, but lost it because a city was conquered or something, so they might have some visitors already.
To clarify, I mean this screen:
https://imgur.com/a/DJmiG

Yes, my culture per turn and tourism are higher, but the important part is the 2 in 2/13 - that's what fills the circle, so that's what counts. I have more visitors, so I rank higher. Only if I had the same amount of visitory would tourism and culture come into play, though I don't know which one's rated higher.
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Zobrazeno 115 z 16 komentářů
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Datum zveřejnění: 28. pro. 2017 v 10.19
Počet příspěvků: 16