Sid Meier's Civilization VI

Sid Meier's Civilization VI

View Stats:
Shandor Dec 27, 2016 @ 10:30am
I want a Civ game where i can spend days in one Age
Hi everyone.

Im playing Civilizattion since the first one (Yeah im that old) on my Amiga 500.

And what i really love is the ealy areas of the games. Fighting with Sowrds and Bows. Building the first castle and all that.
But every new Civ seems to be faster. I start to build a Chariot with Egypt and when its done i could already build Knights.. i start to build a knight and when the Knight is build i have gunpowder.. that really kills the fun for me.
When im entering the modern Area i have some citys that dont even have a granary done.

I really want to play out every Area the game offers. i want to play in Classic, in the mediveal times, the indostry age.. i dont want to rush trough them.
Sure i can get a mod or just change the numbers of the research time. But the AI cant handle that and just build 10000 Barbarian units with clubs.

The Game speed option is a useless joke. Yeah marathon mode. Its the same as Standard speed but everything takes longer. But its the same after all.. now the Knight takes 50 Turns instead of 10 turns.. and after 50 Turns i still researched gunpowder. Its the same and only takes longer.

This game needs at least 500% longer research time wile everything else stays normal. In that way i can build an army of Sword and Bow units and have some Wars with them before they are obsolete. But i also need an AI that can handle this.

Right now i skip building units until someone declares war at me.. then i build 5 units and buy another 5.. win the war against those 20 Club swining caveman and done. Because building units is a waste if you get better Units once you have a standing army.

I tryed 8 ages of pace. Still research Horse riding in 8 turns. Building a Chariot takes 5 turns.
Its just unbalanced if researching a better unit takes the time to build 2 units.

sure i could rush trough the game in one day.. bomb everyone away and done with the game in 6 hours playtime.. i do that 4 times and dont play the game again the next 3 month.
But i want to play a game for 7 days. enjoy every age and do it again with another Nation.
Last edited by Shandor; Dec 27, 2016 @ 10:30am
< >
Showing 1-12 of 12 comments
VeronicaCardican Dec 27, 2016 @ 11:56am 
While I get your point andtend to agree partly, it's not as bad as you seem to think it is.

1. Gunpowder doesn't obsolete Knights. Knights will be your best Heavy Cavalry unit until Tanks come around with Combustion or you use Light Cavalry to fill the role after Military Science is up. Both are Industrial Era+ while Gunpowder is Renaissance.

2. Making the game slower does help. It is true that building will be just as much slower as research but you will still get more mileage out of your units because moving them into action will take considerably less time relative to research and building time. If I notice the enemy approaching with an ETA of 10-15 turns, that might be enough to research and build a new line of defense in quick games but I will have to work with what I have around on marathon or epic since the time till arrival won't allow me to do much about that.

3. Your old units are not built in vain. Upgradig is quick and cheap with Professional Army politics and I like to see my battle hardened ancient and classical era units evolve into something deadlier still.

4. Plan your research! If I play Roman for instance and I know I am going for a legionary Army, then it's important to focus research on getting legions quick. As a result, I will have other areas of the research tree neglected and catching up on those and perhaps even focusing more on the non-military techs for a while will mean a good deal of time until the Legions are outdated. If I just continue to research military past them, they are sure going to be short lived but that would be entirely my fault.
I have one good and one bad news: which one do you want first?
Okay, the good one:
http://steamcommunity.com/workshop/filedetails/?id=85614447
Now the bad one:
it's only for Civ V... so far.
But I have that feeling it's coming for Civ VI sometime as well...
Last edited by ForevaNoob Wonemorturn; Dec 27, 2016 @ 12:03pm
bmrigs Dec 27, 2016 @ 2:11pm 
I want a mod where it goes only to the Medieval period.
sycoman2 Dec 27, 2016 @ 5:49pm 
There are mulpile mods on civ fanatics and nexus mods to slow down reseach.
And if you want to end at a certain era you can modify either the mod files or the base game files to increace the research cost of everything beyond that to crazy high values.
Or you could just delete all the civics and techs beyond that era...

This game is super easy to customize to your preferances. Don't assume otherwise just because the steamworkshop for it isn't up yet.
Shandor Dec 27, 2016 @ 8:26pm 
Originally posted by sycoman2:
There are mulpile mods on civ fanatics and nexus mods to slow down reseach.
And if you want to end at a certain era you can modify either the mod files or the base game files to increace the research cost of everything beyond that to crazy high values.
Or you could just delete all the civics and techs beyond that era...

This game is super easy to customize to your preferances. Don't assume otherwise just because the steamworkshop for it isn't up yet.

I know there are mods. Problem is that the AI cant handle them. They build 10000 Warriors and stagnate. Its not alot fun.
Abalister Dec 28, 2016 @ 3:54am 
Maybe a new game where you could play only 1 era at a time... there must be a ton of titles around Steam that provides that kind of game. Kudos for playing the game differently than others... but to be honest, for me, the game is much more fun in later eras. To each his own I guess. Good luck!
VeronicaCardican Dec 28, 2016 @ 5:05am 
In theory, if you use a mod to make research take ages but at the same time set the starting age from ancient to classic or medieval, the AI should start with enough tech to not just spam warriors / warriors would be obsolete and you should get a long classic/medieval game going.
Shandor Dec 28, 2016 @ 6:59am 
Originally posted by Abalister:
Maybe a new game where you could play only 1 era at a time... there must be a ton of titles around Steam that provides that kind of game. Kudos for playing the game differently than others... but to be honest, for me, the game is much more fun in later eras. To each his own I guess. Good luck!

I dont want it to stay in one era. I want to play them all. I just want en era be longer then 1 hour playtime.
You build and Knight and after that one a 2nd and bam! you are in the industrial era.. your Knights just arrived the frontline..
Cyprus Hillbilly Dec 28, 2016 @ 7:00am 
If you want spend days in one age, just play on a really slow computer... problem solved.
Tardigrade Dec 28, 2016 @ 10:56am 
This simply isn't possible in any game design without superb, but self-limiting, AI. By "long" game what you are in fact allowing for is a huge number of choices. (Number of attacks, location of units, number of units etc). These choices need to remain balanced for you to not simply win. To enable a large amount of choices, but have it so that by making them you DONT gain an advantage - or lose too much of one - is exceptionally challenging. You'd basically have won by the first era and wouldn't have the chance to spend a long time in any subsequent one.

This difficulty is compounded by the problem that advantages tend to snowball. A slight advantage, over time (and more choices) leads to a little bit more of an advantage, then even more...its exponential. So in short you need to make it so that the AI lets you make your choices without losing too much or winning too much ground. It kind of needs to be the perfect parent looking after a child that must win. You'd need all sorts of variable AI bonus mechanics (eg fewer cities relative to you = higher production bonus etc) and I have a feeling a game that had all those would just feel frustrating to play..
krabdr Dec 28, 2016 @ 1:57pm 
Try one of the speeds here: https://forums.civfanatics.com/resources/time-x-all-in-one.25564/. I've been playing on 5x. It's true the AI makes a lot of units, but they tend to be correct for the era. After you beat up an AI, killing off most of its units, it will create units that are specific to the era you're in. 5x is a bit slow, but you stay in the eras long enough to really get a nice feel for them in terms of game play.
sycoman2 Dec 28, 2016 @ 3:02pm 
Originally posted by krabdr:
Try one of the speeds here: https://forums.civfanatics.com/resources/time-x-all-in-one.25564/. I've been playing on 5x. It's true the AI makes a lot of units, but they tend to be correct for the era. After you beat up an AI, killing off most of its units, it will create units that are specific to the era you're in. 5x is a bit slow, but you stay in the eras long enough to really get a nice feel for them in terms of game play.

I also find 5x to my liking. I dont find the ai's military size to be a problem, just make sure to have a few archers early game.
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Dec 27, 2016 @ 10:30am
Posts: 12