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https://forums.civfanatics.com/resources/detailed-worlds.25668/
comes with these maps
Continents - Detailed
Pangaea - Detailed
Small Continents - Detailed
Fractal - Detailed
Archipelago - Detailed
which supposed to have "Minimal polar land. 99.9% chance of being able to circumnavigate the world by boat. (Low sea level may be harder still)"
and indeed lowering the sea level actually reduces the amount of sea, you apparently made that mistake since you'D like a high sea level for more land tiles being replaced by water which is not necessarily ice.
https://forums.civfanatics.com/forums/civ6-creation-customization.541/
For the maps though -
YaNMP's recent iteration has added a tick box in the 'Create Game' settings ('No ice near land (to help circumnavigation)') which should affect all maps when this mod is enabled.
https://forums.civfanatics.com/resources/ynamp-yet-not-another-maps-pack-for-civ6.25395/updates
Maps Plus v2.0 will add two new maps (Pangea Plus and Terra Plus) which generate maps without ice locking allowing circumnavigation.
https://forums.civfanatics.com/resources/maps-plus-v1-0-no-ice-locking-etc.25560/updates
Edit - East/West circumnavigation only though
That's the only reason we can't get around. They have 3 tiles worth of friggin' ice in this game.
Even in the earliest days of polar exploration, ice-strengthened ships were used.
On top of that, we can't even use subs under the ice anymore.
Ridiculous.
They need to start firing people before they attempt to fix this game.