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i usually put them as close as possible, assuming there's a spot with fresh water. i don't like to settle spots with no river/lake/oasis for fresh water in the early game.
cities in civ6 don't need huge populations to be productive and it's unlikely that a city will grow beyond size ~12-15 before the endgame, so reserving the full 3 "rings" for each city feels like a waste of space that could be used more efficiently by a tighter grid of cities.
I plan for having 4-5 cities. If you build too many cities you end up getting a building penalty whereby its gets near impossible to build anything
This isn't Civ V - As long as you keep expanding onto new amenities, you can go very, VERY wide with no real penalties. Get into trade and watch the money roll in to kickstart any new city.
That way as soom as you get factories your production goes through the roof.
My only war in the entire game was killing Brazil early after it declared a surprise War on me.
A single archer is all you'll ever need for defense - Barbarian or otherwise. They come knocking, you knock back. And then you chase down their camp for some peace and quiet.