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So anyone pursuing a culture victory wants it.
That's why I never allow open borders. But I pay everyone 1 gold per turn for most of the game to give me open borders.
That also helps for early scouting of the entire map. Otherwise it's impossible to get anywhere.
I never give any foreign country access to mine -- I learned my lesson with Civ V (or maybe even IV). It's just too easy for them to load up an army around your capital, and you may have to wait 30 turns before you can close your borders again.
However, the AI still does this even when culture victory is not an option. That means the AI is just programmed to request it. The AI is very predictable and will do the same things every match, no matter the conditions set.
Controlling trade routes and or having the AI to pay for access to such roads is important, as well as to allow or not to allow religious battles taking place in our territory without having a say as the leader of our nation.
They just want the blood of your citizens, don't believe their lies.
Sometimes they want to send hordes of tourists, but most of the time it's blood.
EDIT: once they just wanted open borders to attack my neighbour from my territory.
For example, my galley discovers another civs galley across a narrow ocean. Few turns later they want open borders. Has happend to me several times on island maps.
As such id say it is just part of their diplomacy checklist with any civ they meet reguardless of any potential benefits.