Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Settle on Plain Hill
Anyone here likes settling on plain hill to get 2 foods, 2 production?

Yey high five
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Zobrazeno 115 z 16 komentářů
don't try it on a banana tile, the 3 food + 2 prod becomes 2 food + 2 prod.

my preference goes to one tile away from a river mouth, so I combine the harbor+commercial hub+city center for good money income.
I've wondered about banana hills, although those don't start out with any hammer. Do you get the production when you chop the jungle for a plantation? I usually leave all banana tiles unimproved.
if you chop the rainforest you'll get the food+prod lump sum, but the tile will give you less 1food/turn.
zxcvbob původně napsal:
I've wondered about banana hills, although those don't start out with any hammer. Do you get the production when you chop the jungle for a plantation? I usually leave all banana tiles unimproved.

When you place the plantation the jungle is not chopped. You *can* remove the jungle right away and still build a plantation for the bananas, however you get the lowered output per pitonsnaboca's post above mine.

I think once you build the plantation you can no longer remove the jungle for the bonus food/prod though, so if you want to do that, decide early.
Naposledy upravil BlackSmokeDMax; 6. říj. 2017 v 13.06
pitonsnaboca původně napsal:
don't try it on a banana tile, the 3 food + 2 prod becomes 2 food + 2 prod.

my preference goes to one tile away from a river mouth, so I combine the harbor+commercial hub+city center for good money income.
You would make even more gold if your city center was coastal next to the river for fresh water. Then your commercial can go on the opposite side of the river with your harbor adjacent to both the city center and commercial
Cersei Lannister původně napsal:
Anyone here likes settling on plain hill to get 2 foods, 2 production?

Yey high five
Settling a plains Hill is always nice. Having a free 2,2 tile helps out a lot. But of course it has to be a fresh water settle.
BlackSmokeDMax původně napsal:
I think once you build the plantation you can no longer remove the jungle for the bonus food/prod though, so if you want to do that, decide early.

You can't chop a rainforest with an improvement. The first option you get is to remove the improvement (in this case the plantation), only than you could chop down the rainforest and only afterwards rebuild the plantation. That would take 3 worker charges.
Don't think it's worth it in any circunstance, but each one has his own way of thinking.
pitonsnaboca původně napsal:
BlackSmokeDMax původně napsal:
I think once you build the plantation you can no longer remove the jungle for the bonus food/prod though, so if you want to do that, decide early.

You can't chop a rainforest with an improvement. The first option you get is to remove the improvement (in this case the plantation), only than you could chop down the rainforest and only afterwards rebuild the plantation. That would take 3 worker charges.
Don't think it's worth it in any circunstance, but each one has his own way of thinking.

Right, I said you can't remove the jungle with a plantation on it.

With an undisturbed tile containing banana, you can chop the background vegetation first and then build the plantation for a total of two charges. Downside is lower food output for rest of game.
I think if you build a plantation on bananas, you don't get the science from a university. Doesn't that imply the jungle was removed? I think it takes a lot of turns to build a plantation (like the jungle is being chopped) but it's been so long since I've built a banana plantation I'm not sure.
zxcvbob původně napsal:
I think if you build a plantation on bananas, you don't get the science from a university. Doesn't that imply the jungle was removed? I think it takes a lot of turns to build a plantation (like the jungle is being chopped) but it's been so long since I've built a banana plantation I'm not sure.

Hmm, not sure. Post #7 seems to imply removing the plantation leaves the jungle and bananas intact. This prob needs a bit more testing/savescumming. Not gonna lie, I'm talking from all memory here, haven't really paid attention to this for a while.
zxcvbob původně napsal:
I think if you build a plantation on bananas, you don't get the science from a university. Doesn't that imply the jungle was removed?

You still get the adjency bonus. As you can see in the screenshot: +1 for each mountain, +1 for every 2 rainforest. That rainforest on the right has a banana plantation and it still counts.

http://steamcommunity.com/sharedfiles/filedetails/?id=1160868524


Building a plantation takes only one turn. You don't have to chop down the rainforest to build it, if that's what you meant.

Removing a plantation from a rainforest banana doesn't remove the rainforest nor the banana. Only removes the plantation.
Naposledy upravil pitonsnaboca; 7. říj. 2017 v 4.01
I have my builders set with 999 charges and I can confirm removing a plantation will then give the option to remove the jungle. You can then rebuild the plantation.

I usually cut down all forests/jungles before building plantations simply because I hate getting caught out later on with a nasty surprise of costing extra movement to walk through them.

Personally I also build my cities on a coast if I can. Sure you have less land space but if you build the harbour right next to the city (and ideally a resource or 2 as well) it is a bigger bonus than next to the commercial site. Better yet if you can place the harbour next to both the city and commercial it pays off a lot more as you will also get the bonus from the commercial to the harbour.
Sorry, I thought we were talking about Civ 5.
pitonsnaboca původně napsal:
You can't chop a rainforest with an improvement. The first option you get is to remove the improvement (in this case the plantation), only than you could chop down the rainforest and only afterwards rebuild the plantation. That would take 3 worker charges.
Don't think it's worth it in any circunstance, but each one has his own way of thinking.

Removing improvements does not take a builder charge. You really only lose 1 charge (your very first action on that tile) if you later choose to change the improvement on the tile.
You are correct. My mistake.
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Datum zveřejnění: 5. říj. 2017 v 22.22
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