Sid Meier's Civilization VI

Sid Meier's Civilization VI

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[SOLVED] Can't place Acropolis in captured city.
I am playing as Gorgo and want to place a Theater District (Acropolis) in Rome that I captured a long time ago (B.C. sometime). It is 1928 A.D. and it won't let me place the Acropoilis anywhere. I've been trying for several different turns. I even reinstalled Windows 10 Pro today, because I got a new video card (RX Vega64) today.

Anyway, I haven't been able to plop this down for quite some time.

Here's a screenshot.

http://steamcommunity.com/sharedfiles/filedetails/?id=1195540098

I'm trying to plop it to get more envoy points and culture.

BTW, do the Envoy points go the the pool so I can apply them to city states so I can become suzerain of city states next to civs I DoW? I haven't been building them, as I have been focusing on the achievement for 12 policy slots for Gorgo as she get a free wildcard slot at the beginning.
Last edited by MarkJohnson; Nov 9, 2017 @ 8:27am
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Showing 1-11 of 11 comments
Synavix Nov 8, 2017 @ 9:21pm 
It needs a hill tile to be built. I can't really tell if you have a hill jungle tile available in that picture (or maybe some other type of hill under the tooltip), but it might be getting worked by another city so you'd have to go into the citizen overlay and swap it to that city to build it if you do. But one way or the other I'd bet thats the reason it's grayed out.

As for the envoys, I would assume so. I haven't really paid attention to that though.
Last edited by Synavix; Nov 8, 2017 @ 9:22pm
MarkJohnson Nov 9, 2017 @ 6:39am 
I figured it had to be something like that, but I checked the civilopedia and a couple online sites and none of them mention hills. I even looked up theater districts and nothing about hills either. But it makes sense as I am building it in other cities fine. I'm pretty sure there are no free hills in that city if any at all. I usually put mines on them right away for industrial districts.

I forgot to track the envoys. I assume it does because I was suzerain of almost everyone by the end of the game. lol (whatever map size with 8 civs, on settler, online-250 turns) I owned 16-cities when it was over. I took 5 civs capitals and a few extra cities on the way.
Render Nov 9, 2017 @ 7:00am 
it looks like you may just need to make room for it.
If you can, clear a hex and try again.


Wow... you place your cities very close together. Ever hear of the 6 hex idea? Each City will eventually use three hexes in each direction.
So... you count to the Sixth hex away from an existing City to place a new City.
Last edited by Render; Nov 9, 2017 @ 7:03am
They require a hill to be built. All of your hills around that city are either 4 tiles away or have a resource on them.
Your envoys you earn are just pooled together and can be used at any time.
Originally posted by Render:
it looks like you may just need to make room for it.
If you can, clear a hex and try again.


Wow... you place your cities very close together. Ever hear of the 6 hex idea? Each City will eventually use three hexes in each direction.
So... you count to the Sixth hex away from an existing City to place a new City.
Rome has no hills so he can't build an Acropolis.
Cities don't have to be 6 tiles apart. Placing them at the minimum 5 tiles apart is actually better for building wonders like Coliseum and regional buildings like entertainment centers and industrial zones. Especially when building German hansas. You want those cities to be 5 tiles apart to get the most out of your commercial/hansa adjacencies. Japan can do something similar as well.
Besides the likelihood of your city getting to pop 36 to work every single tile in the 3 tile radius is very slim. Even if you managed to do so you would still want to assign some citizens to work in your Districts.
Render Nov 9, 2017 @ 8:14am 
It looks to me like one or more of the hexes along the river just south of the aluminum are hills.
Could they not be cleared and an Acropolis placed there?

BladeSe7en is correct, Civ 6 has improvements that can be shared by cities so the 6 hex rule does not apply.
MarkJohnson Nov 9, 2017 @ 8:26am 
Okay, so it seems they do need hills. They need to add this to the description. It was in the civilopedia. It just showed each tile in the game and had hills in parenthesizes instead of on hills. I didn't see any hill excluded.

Thanks for everyone's help
Render Nov 9, 2017 @ 8:36am 
Excellent, Congratulations... can we get a Screen shot? ;-)
MarkJohnson Nov 9, 2017 @ 8:45am 
Originally posted by Render:
Excellent, Congratulations... can we get a Screen shot? ;-)

A screenshot of the Acropolis requirements? It's in civilopedia.

http://steamcommunity.com/sharedfiles/filedetails/?id=1196114315
Render Nov 9, 2017 @ 9:00am 
Thanks... I was thinking of the map where your new Acropolis is though. ;-)
No biggy.
MarkJohnson Nov 9, 2017 @ 9:09am 
Originally posted by Render:
Thanks... I was thinking of the map where your new Acropolis is though. ;-)
No biggy.

I completed the game a few turn after this post. I never placed an Acropolis in Rome, if that is what you mean.
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Date Posted: Nov 8, 2017 @ 7:41pm
Posts: 11