Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Napoleonic S Jul 25, 2017 @ 2:39am
is shipyard production bonus effect broken or what?
http://i.imgur.com/9QYKMAI.jpg

so how the ♥♥♥♥ did that only net me ONE production bonus?

can someone explain how does it actually work?
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Showing 1-6 of 6 comments
alnur Jul 25, 2017 @ 3:23am 
it is as it is said: "production equal the adjacency bonus of the harbor district"

so if your harbor only have an adjacency bonus of 1 (due to the crabs in the screenshot) then the shipyard would give only 1 production.

you can still double the adjacency bonus with the "naval infrastructure" policy card
Napoleonic S Jul 25, 2017 @ 4:29am 
Originally posted by alnur:
it is as it is said: "production equal the adjacency bonus of the harbor district"

so if your harbor only have an adjacency bonus of 1 (due to the crabs in the screenshot) then the shipyard would give only 1 production.

you can still double the adjacency bonus with the "naval infrastructure" policy card
what about the second line? bonus from adjacency gold of the district? I thought it mean if the harbor tile surrounded by other tiles that produced golds it would add to production bonus?

pretty sure I captured AI city in which the harbor get surrounded by gold so it add 9 production bonus to the shipyard.
Azunai Jul 25, 2017 @ 5:17am 
the harbor adjacency bonus adds gold income to the base harbor. once you build the shipyard, the adjacency bonus also doubles as production points bonus. that's all there is to it.

a harbor gets adjacency bonus from sea resources and also if there is an adjacent commerce hub - which is somewhat counterproductive nowadays since you only get 1 traderoute per city even if it has both. but i guess you could still build a commerce hub on a river mouth that belongs to one city and plop the harbor of another city next to it to boost both.

anyway, don't know if you can stack adjacency up to +9 for a harbor. maybe with civic cards or something. or perhaps one of the world wonders has a special bonus to adjacent harbor.
alnur Jul 25, 2017 @ 5:25am 
what gives adjacency for the harbor are:

city center (+2 gold)
commercial district (+2 gold)
each adjacent water ressources (+1 gold)
each 2 adjacents districts (+1 gold)

NB: when playing england harbor on other continent than the capital's get +2 gold.

so if the harbor is adjacent with city center and commercial district you already get +5 gold.

so what you might have seen is a city with 4 water ressources surrounding the harbor in addition to the +5 gold you can get with the city center and commercial district adjacency, giving a total of 9 gold from adjacency bonus (and therefore 9 production from the shipyard bonus.)
DoGeLoaF Jul 25, 2017 @ 5:31am 
England is really good with harbor districts. Also Japan can get some crazy production bonuses if you play your cards right.
Napoleonic S Jul 25, 2017 @ 5:48am 
thanks guys, they really should have worded that better... I thought it was something to do with adjacent tiles gold yields :-/
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Date Posted: Jul 25, 2017 @ 2:39am
Posts: 6