Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As everyone else, it is usually:
* scout
* slinger
* gold purchase a builder
* warrior or settler ( depending on how bad the barbs are... )
* settler ( if did not build one already )
* monument
To be honest, I often forget to build a Monument at all.
For new cities, not my Capital, my first two builds are grainaries and monuments. I tend to go for the grainaries first to speed up population growth.
Speaking of city-states, they are a good reason to build a scout early. The scouts help you discover the city states first and get that free first envoy. The bonuses to your capital at 1 envoy can really help in the early game. Of course, it depends on what map you are playing. If you are playing an islands map, forget about it.