Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Kōdo 2017 年 3 月 5 日 上午 2:50
Is it worth building early-game wonders?
There's no compensation for wonders you've come close to completing but another civ beat you to it, unlike in Civ V. I came within one turn of completing Stonehenge to be beaten by an unmet civ. To spend a decent part of the early-game on a roll of the dice like this seems like too much risk to be worth it. Should there have been some kind of compensation or is it just not worth the risk?

Edit: Re-loaded an earlier autosave, and completed the wonder on the exact same turn that someone else did. They got the wonder, I got 20 turns of wasted production. Seriously poor early game design that makes it pointless to try for those early wonders, especially Stonehenge.
最后由 Kōdo 编辑于; 2017 年 3 月 5 日 上午 3:11
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正在显示第 1 - 15 条,共 23 条留言
Kōdo 2017 年 3 月 5 日 上午 2:58 
I mean, at least it provides a helpful tooltip to remind you in future games not to build wonders.
Lawrencium103 2017 年 3 月 5 日 上午 3:26 
Stonehenge is not worth it unless you want the divine inspiration belief(+4 faith per wonder you build)
Kōdo 2017 年 3 月 5 日 上午 3:26 
I can generally get the Colossus but the chances of getting Stonehenge seem to be based entirely on whether or not you start in an area with plenty of hills for mining. If you spawn in an area with few/no hills, you aren't going to have enough production to get a wonder.
Kōdo 2017 年 3 月 5 日 上午 3:27 
引用自 Lawrencium103
Stonehenge is not worth it unless you want the divine inspiration belief(+4 faith per wonder you build)
Yeah, I wanted Stonehenge to get an early advantage over the AI since they spam holy sites and quickly take all the available religions.
Kōdo 2017 年 3 月 5 日 上午 3:31 
引用自 sokaras87
Getting gold for a failed wonder was nothing compared to the production you lost.
It would be nice to get something though. A bit of gold or 25% of expended production added to the next thing you build, something like that. It's a hell of a lot of production to have completely wasted early in the game.
SiC 2017 年 3 月 5 日 上午 3:53 
Stonehenge is the first wonder you can build so you can bet multiple civs are going to attempt it. The question you need to ask is, is your starting area strong enough to make it possible for you to get it first? If not, don't even start. Focus on a different wonder instead, by focusing on the tech that unlocks it. It's much more feasable to finish work on the Pyramids for example, and getting that free worker + 1 extra build action for every worker after it is quite powerful.
Cryten 2017 年 3 月 5 日 上午 4:12 
I would only attempt one of the early wounder if I had a bonus resource mine (for the extra hammer) and 2 woods/jungle to chop.
Azunai 2017 年 3 月 5 日 上午 5:11 
early wonders are never worth the opportunity cost imo. stonehenge costs 180 points of production. that's about the cost of a settler + builder or 4 slingers and a 2nd warrior.

the wonder doesn't do anywhere near enough to catch up with someone who built the settler + builder or the small army instead.

don't know why they didn't add a consolation price for losing wonders, though. that would also help the AI that risked the gamble and lost - which would be a good thing, imo.

as it stands, a civ that risked the stonehenge gamble and got nothing for it is pretty much screwed. they'll never fully recover.
Cryten 2017 年 3 月 5 日 上午 5:48 
I completely agree Azunai. On top of that I realise that you leave yourself very vulnerable with forcing a extreamly early builder and skipping slingers/warriors for stonehenge or hanging gardens. You probably also slow down your settler start.
*edit weird typo*
最后由 Cryten 编辑于; 2017 年 3 月 7 日 下午 8:59
Dray Prescot 2017 年 3 月 7 日 下午 8:41 
If you go for the right Policies and the Wild Card Policy slot, you can have a Great Prophet well before turn 100, perhaps even before turn 70 (with the right Civilization chosen). First use the Policy for 1 Faith Point per trun, then the Policy for 2 Great Prophet points per turn. You also need to build an early Monument for increased culture point production. You also need to chose a good Pantheon Belief.

Except for the production cost of the Monument (which you NEED anyway for Civics), your only early costs are choosing the right Civics and Policies, which are only indirect costs since you could have choosen different Civics and Policies and gotten their benefits instead.

To me getting the Stone Circle Pantheon Belief with Quarry sites nearby (3 or more within 3 tiles) is well worth the cost. There are a lot of good Pantheon Beliefs that boost anything, including production. And you can have your Pantheon by turn 50 or sooner. Even you do not want a good religion, the right Pantheon Belief can support any desired play style, and the same for the right Beliefs for a Religion. So going along the Religious Path, for a while at least, can support any long term strategy.
最后由 Dray Prescot 编辑于; 2017 年 3 月 7 日 下午 8:41
wildmick 2017 年 3 月 7 日 下午 10:52 
i go for collusus, great lighthouse, venetian arsenal, as early wonders.

I play against 22 civs on a giant world map, i like to have naval supremity.

50/50 on getting the lighthouse.. some of the other sea faring civs manage to get it before me.. i don't mind so much.. its only +1 movement or something silly like that..

venetian tho.. thats a different matter.. i'll build that soon as it pops up

observation: if you start the game on a later era, many of the civs ignore previous era wonders. Likewise religions aren't as predominant coz they don't really prioritise religion at the start like they would if it was the stone age.
最后由 wildmick 编辑于; 2017 年 3 月 7 日 下午 10:55
Tatanka 2017 年 3 月 7 日 下午 11:16 
pyramids only wonder worth it, if you can build it of course heh
its only one i bother with
Broken War Horse 2017 年 3 月 7 日 下午 11:22 
What about the Hanging gardens?
Corgisaurus 2017 年 3 月 8 日 上午 12:33 
引用自 Broken War Horse
What about the Hanging gardens?

Bonus to Growth rate is useless in Civ 6. Housing ruins it completely.
hopsblues 2017 年 3 月 8 日 上午 12:44 
I think it should require a worker to raze the wonder that's unfinished. Should receive some gold,for selling materials, some cogs, for burning/recycling the materials used in the attempt.
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发帖日期: 2017 年 3 月 5 日 上午 2:50
回复数: 23