Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Beyond chasing high scores there probably isn't much to it.
Thanks, i found your review. I think maybe the game would have been more appealing if the intro started explaining the end game to me, i am a native english speaker but I didn't understand some of the instructions (which to me is a big red flag).
I like puzzle games but with the passage of time I've gotten very picky, I generally like them better when there's some violence mixed in. "Escape Simulator" is an exception, but I still didn't like it enough to play it all the way through.
Do note this is not a sandbox city/transport builder, this is a resource constrained puzzle game, first and foremost, designed for relatively simple and quick gameplay as the developers wanted it to be mobile friendly from the outset.