Mini Metro
I'm curious: why do you like this game?
I personally got bored with it immediately, but I am curious what the appeal is. Past the intro, what's it really about? There has to be more to it than drawing lines to shapes.
< >
Showing 1-12 of 12 comments
I wrote a review in 2021 which you can find on my profile. Maybe it helps a little because I mention a few things from the gameplay. :-)
Depends whether you just want to draw lines or you want to chase your high score. :)
Beyond chasing high scores there probably isn't much to it.
Last edited by mbutton15; Mar 26 @ 9:54am
Originally posted by 💛🐠Schluppdidupp🍀🍄:
I wrote a review in 2021 which you can find on my profile. Maybe it helps a little because I mention a few things from the gameplay. :-)

Thanks, i found your review. I think maybe the game would have been more appealing if the intro started explaining the end game to me, i am a native english speaker but I didn't understand some of the instructions (which to me is a big red flag).

I like puzzle games but with the passage of time I've gotten very picky, I generally like them better when there's some violence mixed in. "Escape Simulator" is an exception, but I still didn't like it enough to play it all the way through.
Arucard Apr 1 @ 2:46am 
For me the biggest sell was the sounds by Disasterpeace, who I remembered from Rescue: the Beagles, the old indie version, though I think the same soundtrack is an option in the current game too. They are both also casual flow-type games, almost like a rhythm game, which are relaxing at first but get hectic if you get too comfortable.
Bethy Apr 5 @ 2:57pm 
I think the simplicity can be misleading. I play everyday unless I am away from home for some reason. It's not about drawing lines. It's about solving a problem and looking for a different way to think about it.
I liked it a lot better before the circles took over the maps.
Jack Apr 25 @ 4:22am 
because it simple, when you don't have much time for dive and learning in some seriously game or some mmo, you can just run something like mini metro and play
:loco::carriage::carriage::carriage::carriage:
Originally posted by Garbage_Collector:
I personally got bored with it immediately, but I am curious what the appeal is. Past the intro, what's it really about? There has to be more to it than drawing lines to shapes.
Its relaxing but also has increasing depth as you go along.
purrsian May 1 @ 10:32am 
I like public transport :safetyquip:
Quick, fast paced, simple to learn, hard enough to master - i.e. high scores.

Do note this is not a sandbox city/transport builder, this is a resource constrained puzzle game, first and foremost, designed for relatively simple and quick gameplay as the developers wanted it to be mobile friendly from the outset.
Last edited by Tsubame ⭐; May 7 @ 7:33pm
I think its fun and it great mental exercise. its creative too you dont have to compete but the daily challenge is also fun
It challenges my logical / cognitive architectonics thinking.
< >
Showing 1-12 of 12 comments
Per page: 1530 50