METAL GEAR SOLID V: THE PHANTOM PAIN

METAL GEAR SOLID V: THE PHANTOM PAIN

SyberWolf™ Dec 26, 2014 @ 5:48pm
Bring back RATIONS please
please bring back rations for TPP.
the health regen makes the game too easy from my experience with GZ.
and would make it more realistic in my option. (i thought that was the goal with TPP)
or a system similar to MGS3 for healing taking out the bullets and bandaging it
Last edited by SyberWolf™; Dec 26, 2014 @ 5:51pm
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Showing 1-11 of 11 comments
Capybara Dec 27, 2014 @ 3:49am 
MGS3 had the best healing system imo, based on your stamina amount.

But I think MGSV regenerating hp works well, because it forces you to take cover etc. It's also nice that every MGS tries to be different. Rations in a way made the earlier games easy also, because they gave you instantly more health. All you had to do was to make sure you got enough of them in a Boss fight etc.
Last edited by Capybara; Dec 27, 2014 @ 3:50am
Vallaes Dec 28, 2014 @ 7:47am 
Health regenaration is a no go for any game and especially not for a sneaking game, it is just not really punishable for not beeing sneaky when you get got and recieve damage but you can regenerate easily. Ratios were great and were mainly for just that, boss fights, since bosses usually have 5-10 times the HP of Snake and after each boss he gained just a little bit of extra health to his bar.

Ratios please!
Chunkarock Dec 29, 2014 @ 1:55am 
Originally posted by SyberWolf™:
please bring back rations for TPP.
the health regen makes the game too easy from my experience with GZ.
and would make it more realistic in my option. (i thought that was the goal with TPP)
or a system similar to MGS3 for healing taking out the bullets and bandaging it

They didn't really give an explanation for the regenerating health did they? Maybe they'll explain why in The Phantom Pain since Kojima is the kind of person who explains why things are that way.
Camellia Dec 29, 2014 @ 4:33am 
After playing MGS3 for the first time and then going to ground zeroes I'm fairly disappointed.

If feels more like any other 3rd person shooter now. Well done but..not as much depth as the older games and even MGS4.
Last edited by Camellia; Dec 29, 2014 @ 5:25am
SyberWolf™ Dec 29, 2014 @ 4:47am 
Originally posted by Noctis:
After playing MGS3 for the first time and then going to ground zeroes I'm fairly disappointed.

If feels like more like any other 3rd person shooter now. Well done but..not as much depth as the older games and even MGS4.

its just the prologue and some side missions.
im sure TPP will be much more deep to get into.
just thinking about invading a buddy's base and stealing his stuff sound like allot of fun.
allot of the features of TPP are not even present in GZ like fulton, motherbase, customisable weapons, knocking with his robotic arm, riding a horse, changing time of day, a full campaign not a one mission intro, cardboard box, boss fights, hopeully some 4th wall breaking stuff too haha, and much more.

but i get what u mean compared to the full mgs games this felt a little empty.
lets hope they listen to us and make proper changes to TPP.
Last edited by SyberWolf™; Dec 29, 2014 @ 4:49am
c at Dec 29, 2014 @ 4:52pm 
You go down in about 3 shots on hard mode, which basically makes stealth your only option.
Chunkarock Dec 29, 2014 @ 4:53pm 
Originally posted by Paysus:
You go down in about 3 shots on hard mode, which basically makes stealth your only option.

I liked that one and I hope they don't tone it down for the hard mode in TPP.
森山さん Dec 30, 2014 @ 5:51pm 
Originally posted by Noctis:
After playing MGS3 for the first time and then going to ground zeroes I'm fairly disappointed.

If feels more like any other 3rd person shooter now. Well done but..not as much depth as the older games and even MGS4.

It is only a 3rd person shooter only if you play like a shooter. The stealth element is there. It has always been there. That is what was great about the Metal Gear series. You can go in guns ablazing or go in quietly.

As for the story, you do know that it is only a prologue? We have been given a small, tiny part of the story only. Since you've played MGS3, why not play MGS: Peace Walker? Peace Walker will help you fill the gaps along the way.

If there is one thing, one thing you don't say about MGS, is the story is light.
Chunkarock Dec 31, 2014 @ 1:17am 
Originally posted by 森山さん - 幸せはどこ:
It is only a 3rd person shooter only if you play like a shooter. The stealth element is there. It has always been there. That is what was great about the Metal Gear series. You can go in guns ablazing or go in quietly.

This. If only I can say and type this to the players who think that it's generic as generic can be.
The game has been streamlined. I don't want rations in my new Metal Gear game. You die in two hits on hard anyway, so what's the point? Opening the menu and using them would just be tedious. You also got the first aid spray if you get injured too much.

I usually hate HP reg, but in this game it makes perfect sense.
Blarzek Jan 12, 2015 @ 7:19am 
I want to see Life, Stamina and Psyche bars again...
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Date Posted: Dec 26, 2014 @ 5:48pm
Posts: 11