METAL GEAR SOLID V: THE PHANTOM PAIN

METAL GEAR SOLID V: THE PHANTOM PAIN

The Male/Man Feb 1, 2015 @ 10:14pm
MGSV Tech too futuristic for the times?
How many of you would have preferred older looking tech for the times?

http://pics.mobygames.com/images/covers/large/1244656317-02.jpg
Last edited by The Male/Man; Feb 1, 2015 @ 10:15pm
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Showing 16-30 of 46 comments
Ocelot Sep 1, 2015 @ 11:52pm 
Originally posted by davin_fealth:
uhhh in MGS3 they had single pilot jet engine hover units that was in the 60's the games have always taken some liberties with tech

But those actually existed.
Fitne Por Sep 2, 2015 @ 12:04am 
The fact that MGSV suddenly uses fictional weapons and vehicles even though lisences shouldn't be an issue makes me suspicious.
Mr.Pikey Sep 2, 2015 @ 12:05am 
https://en.wikipedia.org/wiki/Lockheed_D-21

hahaha no.


Government you scary bro.
NumberNine Sep 2, 2015 @ 12:12am 
Originally posted by Mɪᴍɪᴄ:
Why is this even a discussion? Metal Gear has always added in tech that isn't even possible by today's technology. The freaking Shagohad and flying UFO things was a thing back in MGS3, and that was in the 60's. You build a nearly flawless bipedal AI weapon in Peace Walker along with a railgun, a stealth mat, and a stealth gun, along others. The technology that will be present in MGS5 and was in Ground Zeroes does not surprise me at all. I've learned to expect this sort of thing from a Metal Gear game.

MGS:V does suffer from the "It's a prequel, yet half of the tech seems more advanced than in chronologically later games"-thing. The Metal Gear present in this game ( along with the "Skulls unit" actually ) look far more advanced than anything that shows up in, let's say, Sons of Liberty or even MGS4
Saint Pablo Sep 2, 2015 @ 11:20am 
Who the ♥♥♥♥ necro'd this?
=Palynzer= Sep 2, 2015 @ 11:25am 
Its no too futuristic...Its so japanese!
Ocelot Sep 2, 2015 @ 1:31pm 
Originally posted by Greed:
Who the ♥♥♥♥ necro'd this?

I did, cry about it.
sdlacher Jan 22, 2016 @ 3:13pm 
Think of it this way-

In a large country such as the United States, the progression of tech is very limited. There is not a large and constant demand for it, and the processes that individuals and companies have to go through to get their inventions out into the world make it a very difficult thing to do.

If you were to dream up an idea for an invention, you would have to create plans, gather funds to build prototypes, submit your creation to a patent office, and (provided that your idea was actually approved) seek out a company and manufacturer to mass produce it.

That's just the general procedure, so just know that the real way to do it is far from something as simple-sounding as that. There are many more steps than that. It takes tons of effort and money and is susceptible to completely fail at any time due to complications.

On the other hand, Diamond Dogs (Militaires Sans Frontières before that and Outer Haven after) was actually created under the intent of a nation that exists as a place where soldiers could always be doing their job. They're always at war, so they have a constant, large, and legitimate need for rapid technological progression.

They are always recruiting the best scientists and engineers they can find, all of whom work in a place where great ideas for inventions are accepted warmly. There are no processes or financial barriers that stop them from working on these ideas all the way to completion. They just say- "Hey, do you think this idea could be potentially useful?" They are told yes and the R&D team immediately begins work on it. The massive assets that Diamond Dogs receive don't really have anywhere else to be spent, so they can afford to go all-out and treat it like a disposable income.

So, to sum it all up, Diamond Dogs has no limitations in the area of processes or finances that prevent tech from advancing as quickly as it does. Not only that, but the development of inventions is actually heavily encouraged. This is why you see such advanced technology in the game.

This rapid pace of technological progression isn't just exclusive to the Metal Gear universe. You can see it in almost any fantasy work set in the past. I believe out-of-place advanced tech is put into works of media with this setting just to make it more interesting and relateable, which is probably the more accurate explanation as to why they put holograms, flying platforms, and giant nuclear ICBM-equipped robots in a 1980s-themed game. That being said, it's not to make my more elaborate explanation irrelevant. It's still valid and applies to the non-fictional world.

Provided those facts, I wouldn't be surprised if some kind of island nation like Diamond Dogs existed and their tech was way above our heads. It definitely makes you wish you could live in a place like that, huh?
No_Quarter Jan 22, 2016 @ 3:16pm 
Kojima said that things were as in that year, but futuristic stuff was made considering the view of the future as from that year. So that's where all futuristic stuff came from
sdlacher Jan 22, 2016 @ 3:18pm 
Here's a real-life Shagohod (more or less) in motion, just to blow your mind.

https://www.youtube.com/watch?v=RbDe5dEu07I
Wolfe Jan 22, 2016 @ 3:25pm 
The idroid is unrealistic for the time but there was still some very nice tech in the 80's and while digital technology was comparatively basic back in 1984, analogue technology was highly advanced, especially in terms of military hardware, so from the walkman to the hospital equipment to the vehicle designs, as someone who grew up as a kid in the 80s I get a genuine 80s feel from a lot of the tech design in this game, fantasy elements excepted.

Add the music tape 2 and it's actually a highly evocative 80s style game for me as someone who was playing his first games around about the time this game was set. Rush N Attack and Airborne Ranger were about as close as I got to this type of game back then as the MSX never made it to the UK in any significant number.
v00b Jan 22, 2016 @ 3:40pm 
Why is the idroid considered too futuristic for the 80s?
I realize the size of the device coupled with it's many functions and "holograms" is futuristic tech but everything else it does was usable in the 80s..
Wolfe Jan 22, 2016 @ 4:05pm 
Originally posted by v00b:
Why is the idroid considered too futuristic for the 80s?
I realize the size of the device coupled with it's many functions and "holograms" is futuristic tech but everything else it does was usable in the 80s..


Without the holograms and hi tech functions the idroid is basically a 2 way radio communicator and would bear no resemblance to what it does in this game, so yeah it's unrealistic for the 80s, and even more so for the mid 70s when you first get it in GZ.
v00b Jan 22, 2016 @ 4:10pm 
Originally posted by Wolfe:
Originally posted by v00b:
Why is the idroid considered too futuristic for the 80s?
I realize the size of the device coupled with it's many functions and "holograms" is futuristic tech but everything else it does was usable in the 80s..


Without the holograms and hi tech functions the idroid is basically a 2 way radio communicator and would bear no resemblance to what it does in this game, so yeah it's unrealistic for the 80s, and even more so for the mid 70s when you first get it in GZ.

So basically because its cosmetics are futuristic it's dismissed as science fiction?
I know you're not trying to tell me they didn't have two-way radio or GPS during the 70s - 80s..
Last edited by v00b; Jan 22, 2016 @ 4:12pm
Xarathox Jan 22, 2016 @ 4:11pm 
Originally posted by No_Quarter:
Kojima said that things were as in that year, but futuristic stuff was made considering the view of the future as from that year. So that's where all futuristic stuff came from

Kojima once said that he believes military technology is always a decade or more ahead of its time. Hence why Metal Gear has always had futuristic tech.
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Date Posted: Feb 1, 2015 @ 10:14pm
Posts: 46