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What? The Cold War has tons of personal stories under the regimes of that era they're still digging up, about as close knit as you can get. And the Cold War had tons of cool stuff to look at like modern underground bases, absurd missile weapons on absurdly huge platforms, crazy airplane designs and superfast submarines. The spy planes like the SR-71, crazy spy missions like recovering a Soviet sub off the sea floor...
And people like the Jack Ryan stories more for the details than the heroics. You probably think that because they screwed the franchise up so bad after his death with the usual corporate crap. But in the time of Red October and Patriot Games, there were real details there to appreciate.
There's so much material there to work with it's amazing that Metal Gear used so little of it.
and if you're looking for a great story that you haven't heard yet or isn't cheap, you'd better travel around the world or read a really thick book, and don't look for a story you only know a little about :D instead of enjoying the awesome gameplay. I myself became interested in the history of metal gear when I played Metal Gear Solid 4 for the first time, and by that time I had completed practically all the metal gears that had been released up to that point, so for me the fun gameplay was above all
>uses said description to argue that game is simple
im not going to bother going further
it's only meant to be an end cap of MGS which 1-3 are much much stronger in depth
there was too much cut tho when it has 10/10 design.. the story is absolutely shallow but a very welcomed entry into MGS, and multiplayer + fobs is plenty of hours of fun, as restricted as they are