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Use rocket launcher
I'll try to use the sonar but I suspect that they are spawning right as I fulton the container but doesn't hurt to try it out I suppose. I think turning off the reflex would be worse because they spot me either way.
I need the materials from the containers to buy higher level security devices for my base. Sometimes I do a FOB mission to farm materials and sometimes I do it to farm high level soldiers.
Not a lie, unless there is a soldier standing behind the container that I didn't see and I'm just mistaken about the whole thing but this has happened multiple times. I'll try and take a screenshot next time.
2)guards got knockback with KO, when they are close to container that being fulton (at least by portal)
It happened again and here is a screenshot:
https://ibb.co/gmsmnzN
It's not the best screenshot so I'm going to try and record a video instead.
My advice make sure no guards are coming towards you to investigate and do a round check on the crates to make sure nothing fishy happens, or throw smoke around containers so guards get caught in it when they are allowed in.
I used to do that a lot. More so when I needed PM, but still wanted to ghost. Extract any PM containers along the way while still ghosting is likely goal. Though in 6 years and over 5000 hours, I've never seen one inside a container.
I've seen some randomly spawn, which is probably what is happening and you can't fix that random glitch. You can shoot the device that triggers it though. (more for the OP than you) and that should preven the random spawn glitch happening at the containers I would think. I also make it a habbit of immediately going prone (dive) once I extract any containers which can help getting away from the random spawn point.
That looks like he's next to it, not inside of it, but that doesn't matter as much as..... why are you carring the SB and not the RP on a lethal base? RP for armored lethal guys, SP for Non-Lethal guys. RP is instant sleep for armored guys. SB is instant sleep for Non-Lethal guys. If you don't have it yet, do the FOB Events till you get the blueprint for it. You need the right tools for the job.
Most of the time your FOB load out should consist of.
RGL-220 (STN) - For PVP to STN opponents from a deck over. Also helps trigger alerts
MRS-71 - Sniper Rifle customized with 300 round drum mag. Great for PVP (Some guys prefer mag with fewer rounds in leiu of having an underbarrel weapon customization, but that's a personal choice)
AM A114 RP - Instant sleep for Armored guys.
I also carry...
Hand Grenades - Used only if Combat alerts have been triggered
Smoke Grenades - used to block Camera View
Sleep grenades - To sleep multiple people
FOM Decoy - Shows opponent 2 places where you could be on their iDroid instead of 1
WH Generator - so you are transported elsewhere if they happen to sleep you or kill you
Noctocyanin - To see where they're at since you can't have DD on FOB
Smoke Box - If I'm going to tank a mine, I'll take it in a smoke box helps to hide you.
City Box - Boxing in and out helps get rid of Combat alert faster, they loose track of where you are. Also good for PVP so they loose your position. You can carry more than 2 types of boxes for this purpose. I've just never needed more than 2.
NVG - Helps highlight where people are.
That's all I got for you. Peace.
Watch around 3:20.
@niralamart000 Maybe that's what it is.
@GeekDoctor Mainly because it has more ammo.
It's alright, I personally don't think it's worth the time and risk, especially when you fulton white PM containers, 50 PM inside each one, what's the point? It's a different story when all the guards are dead of course, might as well take it.
Good video, the guard really was inside the container. What the hell?
Well at least now I know I'm not crazy.
Maybe this was always a thing but no one tries to extract all the material containers every FOB mission like me so they never triggered it.
I don't know if it's something random that happens or if something specific triggers it and/or makes it more likely to happen.
Luckily we're getting double the materials for completing fob missions right now so I'm just going to do runs on FOB missions(normally) for double the materials.