METAL GEAR SOLID V: THE PHANTOM PAIN

METAL GEAR SOLID V: THE PHANTOM PAIN

R!SK 2015년 8월 25일 오후 1시 33분
According to Game Revolution, MGSV: TPP has a true ending to unlock
"MGS5: The Phantom Pain Has a True Ending, Is Extraordinary But Difficult to Unlock"

http://www.gamerevolution.com/news/mgs5-the-phantom-pain-has-a-true-ending-is-extraordinary-but-difficult-to-unlock-34523

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Zorpen 2015년 8월 25일 오후 1시 37분 
Just like Peace Walker.
Django 2015년 8월 25일 오후 1시 41분 
Zorpen님이 먼저 게시:
Just like Peace Walker.
Oh boy, I hope it involves a multi-round game of hide and seek!
Mutant1988 2015년 8월 25일 오후 1시 46분 
⁢⁢님이 먼저 게시:
Zorpen님이 먼저 게시:
Just like Peace Walker.
Oh boy, I hope it involves a multi-round game of hide and seek!

That wasn't actually that bad.

Figuring out that those missions are initiated by going to the absolutely pointless firing range though...

No, where Peace Walker was the most obtuse and annoying was in how to unlock extra ops. There was zero rhyme or reason as to what unlocked what and S-ranking vehicle ops were the most arduous ****ing thing.
Mutant1988 님이 마지막으로 수정; 2015년 8월 25일 오후 1시 47분
belpin95 2015년 8월 25일 오후 2시 19분 
I knew about this... a journalist from meristation says ''How many of you(refers to others Videogames magazines) have finished TPP fully? he said that in Twitter few days ago and they have not made a review yet, and the embargo finished yesterday.

https://twitter.com/nachoortiz/status/635555584197173248

He is a huge fan
belpin95 님이 마지막으로 수정; 2015년 8월 25일 오후 2시 22분
Django 2015년 8월 25일 오후 2시 24분 
Mutant1988님이 먼저 게시:
⁢⁢님이 먼저 게시:
Oh boy, I hope it involves a multi-round game of hide and seek!

That wasn't actually that bad.

Figuring out that those missions are initiated by going to the absolutely pointless firing range though...

No, where Peace Walker was the most obtuse and annoying was in how to unlock extra ops. There was zero rhyme or reason as to what unlocked what and S-ranking vehicle ops were the most arduous ****ing thing.

I wasn't complaining (for the most part). I thought it was kind of clever how it was set up. If we have to hunt anyone down in TPP I want it to be a treasure hunt powered by the Intel Team and whatever leads you find.
Mutant1988 2015년 8월 25일 오후 3시 18분 
⁢⁢님이 먼저 게시:
Mutant1988님이 먼저 게시:

That wasn't actually that bad.

Figuring out that those missions are initiated by going to the absolutely pointless firing range though...

No, where Peace Walker was the most obtuse and annoying was in how to unlock extra ops. There was zero rhyme or reason as to what unlocked what and S-ranking vehicle ops were the most arduous ****ing thing.

I wasn't complaining (for the most part). I thought it was kind of clever how it was set up. If we have to hunt anyone down in TPP I want it to be a treasure hunt powered by the Intel Team and whatever leads you find.

It was kinda cryptic, but not terrible.

The terrible part was unlocking Extra Ops.

I wouldn't mind more gameplay feature integration like that. Though as a requirement to reach the end game? Perhaps not. But for super awesome post-completion bonuses? Yeah, sure.
Antdawg 2015년 8월 25일 오후 3시 23분 
i called this when everyone that got review copies talked about the ending. It seems obvious given the way kojima usually does things...plus most reviewers didn't even do the side ops at all! They pretty much rushed through the main story.
johncage (차단됨) 2015년 8월 25일 오후 7시 03분 
who cares about difficulty or well hidden? someone will post it on youtube.
Dark Exile 2015년 8월 25일 오후 7시 15분 
Herbalz님이 먼저 게시:
i called this when everyone that got review copies talked about the ending. It seems obvious given the way kojima usually does things...plus most reviewers didn't even do the side ops at all! They pretty much rushed through the main story.

This, and apparently more than one of the main bosses are side ops so of course they are missing alot of stuff.
R!SK 2015년 8월 25일 오후 7시 23분 
Dark Exile님이 먼저 게시:
Herbalz님이 먼저 게시:
i called this when everyone that got review copies talked about the ending. It seems obvious given the way kojima usually does things...plus most reviewers didn't even do the side ops at all! They pretty much rushed through the main story.

This, and apparently more than one of the main bosses are side ops so of course they are missing alot of stuff.

How is that possible to happen? They should have play it for two weeks if it needs that long to complete it 100%. I don't understand.
RushDown_Fox 2015년 8월 25일 오후 9시 56분 
If that's the case according to the article then that's more hours to even get the true ending....unless you're a boss at sneaking and speed running.
JamJackEvo 2015년 8월 25일 오후 10시 47분 
RiSk님이 먼저 게시:
Dark Exile님이 먼저 게시:

This, and apparently more than one of the main bosses are side ops so of course they are missing alot of stuff.

How is that possible to happen? They should have play it for two weeks if it needs that long to complete it 100%. I don't understand.

From what I know, Konami didn't really release review copies of the game to reviewers. Rather reviewers would have to go to a Review Event Konami had set up and play the game there, and they're limited with time—only 4 days, I think, or probably a whole week—so they really didn't have much of a choice. They needed to present a review with as much detail as they could, and the best way to try and experience everything is marathon the game throughout the event, clocking over 10 hours per day.

If they had time and no metaphorical clock ticking at the back of their heads (sans the article deadline, which these reviewers might already be used to by now), the few who are quite passionate of the game might've done enough to get the true ending and say it in their review.
Dark Exile 2015년 8월 25일 오후 10시 50분 
Well theres 157 side ops, which would explain why they had no time to do them all.
Soul Burn 2015년 9월 25일 오후 10시 51분 
Hi im here to try to explain it well ( sorry for my massed up grammar)

At the end of mgs 5 venom snake (the medic) sees himself in the mirror remembering the explosion. He sees himself as the avatar u created at the beginning of mgs 5,he heard the tape of bigg boss saying they are bot bigg boss.

This is a message from kojima. U ARE BIGG BOSS, bigg boss is a tittle not a person jason (the real bigg boss) says now u are the bigg boss,all this is refering that YOU THE PLAYER and bigg boss are rhe same person,u have always been with him.

Thats why venom snake has jason's memories ITS EASY TO UNDERSTAND this is a 4 wall brake witj the player from kojima. U ARE BIGG BOSS. Thats why the medic appears as the character u created because that should be u.

:) NOW THATS THE REAL ENDING

Thnks kojima. ♥♥♥♥ konami
SLK 2015년 9월 25일 오후 10시 54분 
RiSk님이 먼저 게시:
"MGS5: The Phantom Pain Has a True Ending, Is Extraordinary But Difficult to Unlock"

http://www.gamerevolution.com/news/mgs5-the-phantom-pain-has-a-true-ending-is-extraordinary-but-difficult-to-unlock-34523
the true ending unlocks if you just play the story, its not some huge secret.
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