METAL GEAR SOLID V: THE PHANTOM PAIN

METAL GEAR SOLID V: THE PHANTOM PAIN

Mmedia Sep 8, 2015 @ 2:44pm
Crazy heli pickup prices.
I am spending nearly 40k for some reason to just get picked up by a heli, why is this????
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Showing 1-15 of 19 comments
Dust Sep 8, 2015 @ 2:45pm 
It's probably the upgrades you gave to it, like weapons, new chassis, etc.
Mmedia Sep 8, 2015 @ 2:45pm 
Originally posted by Snake:
You upgraded it.

Pro Tip: Take ALL upgrades off the chopper. Costs like 1000 GMP per pick-up.
Ahh ok great, probably the jet engines didnt expect them to cost so much.
Valis Sep 8, 2015 @ 2:47pm 
Yeah it gets costly so if you plan on calling it either stay on the map awhile and do all side ops before hand or something worthwhile to make more profit or do as Snake said.

Can also just goto ACC from the idroid and it doesnt charge you.
baddude1337 Sep 8, 2015 @ 2:47pm 
The upgrade that makes deploy time faster makes the helicopter cost an insane amount to deploy.

Considering how few situations need the chopper to get there right that moment, better off just using the tier 1 helicopter chassis, which costs barely anything.

The huge price increases of deploying with late game gear in general is pretty annoying. Deploying an upgraded D-Walker costs 30,000+, for example.
sup2069 Sep 8, 2015 @ 3:46pm 
My only gripe is the cost to bring out weapons you never used. I can see the upkeep costs for the better engines etc, but X cost just to equip, it shouldn’t be like that.

Having flares and rockets ready to be fired shouldn’t cost the resources to bring them out, it should already have costed you initially. Same goes for equipping rocket launchers and grenades etc. Why the upkeep costs if the ammo is not used causing a restocking fee? Its almost as if the ammo is thrown away after each mission lol.

Seems as if the game is forcing money expenditure just to give an illusion of an economic system and you don’t get bored with having too much money.
Last edited by sup2069; Sep 8, 2015 @ 3:49pm
Vyrex (Banned) Sep 8, 2015 @ 3:48pm 
Fulton urself from a container up.
Septim Sep 8, 2015 @ 3:50pm 
take all upgrades off unless u use it for air support if not upgrades are pointless on the helicopter
Nigladon Sep 8, 2015 @ 3:51pm 
The problem is that the game doesn't exactly tell you how much chopper requests will cost, until you actually call for one. I was hitting around the 20k mark with chopper, until I just decided to take all the extra equipment off of it. I couldn't find the overall deployment cost for the chopper, and it really sucks.
v00b Sep 8, 2015 @ 3:53pm 
Originally posted by sup2069:
My only gripe is the cost to bring out weapons you never used. I can see the upkeep costs for the better engines etc, but X cost just to equip, it shouldn’t be like that.

Having flares and rockets ready to be fired shouldn’t cost the resources to bring them out, it should already have costed you initially. Same goes for equipping rocket launchers and grenades etc. Why the upkeep costs if the ammo is not used causing a restocking fee? Its almost as if the ammo is thrown away after each mission lol.

Seems as if the game is forcing money expenditure just to give an illusion of an economic system and you don’t get bored with having too much money.

Extra weight =/= extra fuel =/= extra resources.

Welcome to commerce.
ColdWolf Sep 8, 2015 @ 3:54pm 
Originally posted by Bob_Blazeman:
The problem is that the game doesn't exactly tell you how much chopper requests will cost, until you actually call for one. I was hitting around the 20k mark with chopper, until I just decided to take all the extra equipment off of it. I couldn't find the overall deployment cost for the chopper, and it really sucks.

It actually does tell you if you go into the 'Customise' menu for the helicopter, you can see the total deployment cost. Same with D-Walker, I believe. :)
sup2069 Sep 8, 2015 @ 4:29pm 
Originally posted by v00b:
Originally posted by sup2069:
My only gripe is the cost to bring out weapons you never used. I can see the upkeep costs for the better engines etc, but X cost just to equip, it shouldn’t be like that.

Having flares and rockets ready to be fired shouldn’t cost the resources to bring them out, it should already have costed you initially. Same goes for equipping rocket launchers and grenades etc. Why the upkeep costs if the ammo is not used causing a restocking fee? Its almost as if the ammo is thrown away after each mission lol.

Seems as if the game is forcing money expenditure just to give an illusion of an economic system and you don’t get bored with having too much money.

Extra weight =/= extra fuel =/= extra resources.

Welcome to commerce.

I know how it works, its just how the game forces upkeep for gear is illogical.
Last edited by sup2069; Sep 8, 2015 @ 4:30pm
v00b Sep 8, 2015 @ 4:36pm 
Originally posted by sup2069:
Originally posted by v00b:

Extra weight =/= extra fuel =/= extra resources.

Welcome to commerce.

I know how it works, its just how the game forces upkeep for gear is illogical.

it's illogical to think your equipment is impervious to damage and needs no upkeep while you run/crawl through mud/oil/dirt/sand for days on end, thery might aswell give you infinite ammo on all guns instantly if this was the case.
k3stea Oct 24, 2015 @ 7:57pm 
it's kinda strange how you need to pay for pickup though
Valis Oct 26, 2015 @ 1:25am 
Originally posted by B.J. Blazkowicz:
it's kinda strange how you need to pay for pickup though

Pretty sure it's supposed to give you the feel of upkeep though like maintenance, fuel usage and armanent supply. I mean I would like it better if it cost so much to pick up for fuel usage/weight and only cost extra if it's armanent was used depending on what the player has equipped it with along if it was damaged though.
supertrooper225 Oct 26, 2015 @ 1:29am 
Originally posted by Valis Syn:
Originally posted by B.J. Blazkowicz:
it's kinda strange how you need to pay for pickup though

Pretty sure it's supposed to give you the feel of upkeep though like maintenance, fuel usage and armanent supply. I mean I would like it better if it cost so much to pick up for fuel usage/weight and only cost extra if it's armanent was used depending on what the player has equipped it with along if it was damaged though.

Exactly...it is a part of managing your resources. Which is a cool wrinkle to give to a game wher eyou are running your own PMC.
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Date Posted: Sep 8, 2015 @ 2:44pm
Posts: 19