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翻訳の問題を報告
LOL, have fun turning and aiming at the speed of snail. Maybe not as imporant in single play since the AI is retardo anyways, but GL with fobs, you'll get dunked.
If you cant take constructive criticism but instead go on and on, you should stop making these 'guides' because clearly you've lost your grip on life.
As far as I remember it's 4k profit for the mortar, 7k for the MG and 10k for the AA gun.
If you use the butterfly emblem she doens't leave at the end of the first play through but you don't get 100% completion. So I have heard. you know in your logo design i guess.
3. Extracing equipment can be done by extracting the first few soliders you find in Africa as they are the only way to unlock the tech needed. You might find one before that, but without Analyser 3 you won't know.
Yeah I agree there, but frankly Snakes suppose to be good at CQC like the best. I helps to line that up too, I find defence works best that way.
It's 9k, 12k and 20k, but after deducting the extraction costs, it's 4k, 7k and 10k profit. Extracting mortars and MGs costs 5k, it's just the AA that costs 10k.
+1 Always wondered if I could...
Tested just now, S and D will trigger the switch. This changes everything!
Where were this info located? Can't find anything on the control layout/key assignment options (looked there before) and I don't remember ever seeing it during the load screens or pause menu.
Well, thanks OP!
Miller Doesn't want you to know... even as Liquid Snake he gave more information... too busy planning his Burger Chains