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I really hate that. IMO there should be a "Hard" option on the first playthrough. Liked GZs hard mode.
You had to play normal first so it was the same thing.
Some missions need to be done without alerts. I believe there was a challenge system of sorts.
I don't have a source anymore, as I never bothered to save it, but I know that it was actually required to progress at some point.
Yeah, i saw that. Their vision is better and the AI works together a lot more. Still, i think they should see further ahead in broad daylight. Like up to 100m or more, not counting snipers.