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Tranquilizer to the body is second
CQC choke next
Tranquilizer to the head next
CQC combo (5 punches) next
And finally, Bionic punch to the face/stun arm is the most effective
I'm not sure about where stun/sleep grenades fit into those though
Most CQC slam style attacks, Stun Grenade KO's, and the Rubber Bullet non-lethal guns only incap a guy for less then a minute... slamming a guy into a wall, tossing him from a high ledge, or tranqing him will last much longer; something in the ballpark of ~3 minutes.
5 string combo (successfully land all 5 punches) Bionic Punch, and D-Walker body slam pretty much take the cake with the longest KO time of over 4 minutes.
There are 2 ways to permi-incap some one.
Shove them into a vehicle, dumpster, or stall - which puts their KO timer on pause, or to Hold them at gun-point while outside of combat phase and tell them to 'get down'.
Only if they are standing, and it is easy to notice when the enemy didn't really surrender and you can grab/throw him before he blows
Kicking a Ko'd or Zzz'd body will wake that individual up - following that action with a quick aim of your gun will instantaniously puts that person into the 'Get Down' surrender mode with out any chance of counter attack.
at that point - the only thing you have to worry about is raising the alarm, as once the alarm is raised all 'Surrendered' enemies will get up and enter combat.
An enemy in the hold-up position, or told to lie on the ground will stay there until a combat alert is triggered or another guy comes to check them.
This part isn't permanent. They'll alert soon after you stop pointing your gun at them. You have to tell them to get down to make it permanent.