METAL GEAR SOLID V: THE PHANTOM PAIN

METAL GEAR SOLID V: THE PHANTOM PAIN

Hank Moody Sep 27, 2015 @ 6:41pm
Rocket Arm Controls Suck
Why isn't it set to your mouse?! This is ridiculous, has Kojima never played a PC game?
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Showing 1-10 of 10 comments
Gracey Face Sep 27, 2015 @ 6:42pm 
Its a ♥♥♥♥ PC port is why. Try playing it "old school" with the cursor keys. :D

Personally gave up and used an Xbox controller. Was okay.
Sekkuar666 Sep 27, 2015 @ 6:43pm 
Originally posted by Loof Gnicnad!:
Personally gave up and used an Xbox controller. Was okay.

That's funny.

I started with the Xbox controller but gave up of it because aiming was so difficult.

So much easier to hit head shots with the mouse
Mav Sep 27, 2015 @ 6:45pm 
Originally posted by Sekkuar:
Originally posted by Loof Gnicnad!:
Personally gave up and used an Xbox controller. Was okay.

That's funny.

I started with the Xbox controller but gave up of it because aiming was so difficult.

So much easier to hit head shots with the mouse

Damn right. But I agree rocket arm controls are...not terrible but I'd prefer using the mouse. Clicks to go faster and slow down. But hey it's manageable.
SniperWolfMGS Sep 27, 2015 @ 6:46pm 
I will admit in most FPSs the mouse is way more precise. Unfortunately i got this on the PS4. I have found when using a controller, sometimes moving snake helps to zero in on that head more than just moving the sight. Give it a try.
Gracey Face Sep 27, 2015 @ 6:47pm 
Originally posted by Sekkuar:
That's funny.

I started with the Xbox controller but gave up of it because aiming was so difficult.

So much easier to hit head shots with the mouse

I never even got that far, you cant rebind any of the controls around the cursor keys and I cant get used to WASD/RDFG.

Is the mouse input any good? I remember seeing that it was terrible.

Also once you upgrade the guns the autoaim is kind of offensively strong. It becomes semi impossible to miss even with thumbsticks.
Last edited by Gracey Face; Sep 27, 2015 @ 6:47pm
Sekkuar666 Sep 27, 2015 @ 6:49pm 
Originally posted by Loof Gnicnad!:
Is the mouse input any good? I remember seeing that it was terrible.

Works great. I had no problem aiming or moving the camera.

Only thing that I hate is the wheel scrolling on the binoculars. 300 scrolls to zoom 1 inch. Very annoying. Had to start using the toggle zoom because of that. Ground Zeroes worked much better on that point.
edrvs Nov 4, 2015 @ 3:07pm 
First time playing with rocket arms and... agree. the controls suck. Would be nice speed control by Q E keys and camera movement with mouse.
Frag Maniac Nov 4, 2015 @ 3:16pm 
Originally posted by Mikeyntata:
Why isn't it set to your mouse?! This is ridiculous, has Kojima never played a PC game?


SO true, and I'm glad someone finally said it. I still equip it just for last resort, since other arm functions layer over it, but at best, I only expect to stun two lone guys one at a time via straight shots. If I try to chain them, after the first one I'm struggling to find another and get disoriented.

Mouse would be MUCH better indeed. I'd love to see someone make a mod for it, but I get the feeling it's coded so it only works halfway well via analog sticks. For instance in GTA V, I thought steering the heli via mouse would be better once I found out you could, but it wasn't really. Too twitchy.
Last edited by Frag Maniac; Nov 4, 2015 @ 3:17pm
sno0ks Nov 4, 2015 @ 3:21pm 
I've never had an issue with the xbox controller. Sure, it's not as accurate as a mouse, but it was never such an issue that it killed me or even screwed my shots up. I've missed more shots to plain old recoil/breathing than I have to the controller. Fiddle with different sensitivities. It was made for consoles so aiming with sticks is pretty natural for it.
Last edited by sno0ks; Nov 4, 2015 @ 3:22pm
Frag Maniac Nov 4, 2015 @ 3:42pm 
Originally posted by sno0ks:
I've never had an issue with the xbox controller. Sure, it's not as accurate as a mouse, but it was never such an issue that it killed me or even screwed my shots up. I've missed more shots to plain old recoil/breathing than I have to the controller. Fiddle with different sensitivities. It was made for consoles so aiming with sticks is pretty natural for it.


It depends a LOT whethwer you're comparing stealth shots you have time to line up, or open combat shots, where you have to react quickly. At the latter a mouse destroys a gamepad.
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Date Posted: Sep 27, 2015 @ 6:41pm
Posts: 10