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Bir çeviri sorunu bildirin
They did poorly redo the cutscenes. Even the ones without matrix jumps are ♥♥♥♥. The part where you interrogate baker and snake flips his ♥♥♥♥ and aims at his ♥♥♥♥♥♥♥ head, the sniper wolf dialogue when she dies, the intro scene not having the correct song, the elevator scene having out of place music.
TTS is full of flaws. Everywhere.
Not true at all, they even went as far as ruining several lines in the script to make everything worse.
The cutscenes are pure ridiculous, fun to watch, but again, I would recommend the original experience first, as some changes to Twin Snakes are not only ridiculous, but change the way some characters come across. Noteably a scene early on in Twin Snakes where Snake points a gun in frustration at a hostage he is supposed to be rescuing because the hostage forgot a codec frequency. It makes Snake come across completely differently than he did in the original.
The voice acting is actually mostly better in the Twin Snakes, as they don't reuse voice actors for multiple characters, or mispronounce words like "respite" and "shaman". I prefer the original voice acting just because it is what I'm familiar with, but the voice acting in Twin Snakes isn't bad. Would rank them the same, personally.
So yeah, original would be my vote. Then play through Twin Snakes at a later time. They are both great games in their own right, but Twin Snakes plays pretty loose with the game mechanics.
this.
mgs 1 is already over the top, but the twin snakes is WAAAAAAY overboard to the point where its a little disgusting. feels like you're watching a ♥♥♥♥♥♥♥♥ john woo movie.
Meryl's codec number, you might want to look that up when it becomes relevant. And you might get confused by Psycho Mantis, just call Cambell a lot to figure it out.
you're welcome.. ask me anything MGS1 psx related if you wish :P
The "Matrix-style" fights scenes was talking about: they were directed by Japanese film director Ryuhei Kitamura (you did a populat film call Versus, and also did Godzilla: Final Wars). The fight scenes were done reflecting his signature style of bullet-time photography and choreographed gunplay. The cricitism is that at times, it delayed getting to the point of an action or the scene. And maybe because he didn't do the first game, Harry Gregson-Williams didn't do the music for Twin Snakes.