Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You have to start an alarm, but from there the chance of a wormhole goes up the more damage you do. You don't need to do any damage at all for a hole to open up, and sometimes you can get away with doing quite a lot. More damage means higher chance, but nothing is guaranteed either way.
The game doesn't explain this, but if you invade people with high espionage rank (say 200 or better, I'm not sure if there's a limit or if the chance of retaliation is gradually increasing based on rank) there's a much, much higher chance of a wormhole opening up. If I get spotted on the spawning deck I always (at least 90% of the time, but it may actually be 100%) open up wormholes if the owner is high ranked. Meanwhile if I invade someone ranked say 5000 I have to destroy their FOB for a wormhole to open. It NEVER happens if I do no or moderate damage. I have to steal most of the containers or there won't be a wormhole.
Cause a COMBAT ALERT- meaning they see YOU and are shooting at YOU (not area fire, which happens occasionally). I have gotten as close as reflex ends (multiple AI guys at once) and the guy yells "Conta..." POP, I shoot him in the face. No combat alert. No revenge wormhole. IMO, once he fires that first shot, you are identified, and if you have killed/ destroyed/ fultoned, you get a revenge wormhole. It has been posed on this forum that given the ESC tip wording that you must be SPOTTED doing those things, meaning initiating or during a combat alert.
I have successfully infiltrated several cheaters and a revenge wormhole opened on one of my FOBs. I will NEVER invade a legit player that hasn't attacked me first. Ever. You should try this out on S++ and 1 million PF cheaters. :)
Hope this helps,
Wolf
If they don't cause a combat alert (etc.), you will only see their greyed out name.
Can someone explain the security challenge to me? I'm scared of it. :)
Wolf
defenders will ALWAYS know immediately when someone is attacking them.
if im right tho. S+ or higher ranks can never appear on the FOB. (you can steal em at the core)