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The only difference with MGS5 is the CoD-esque health regen for the player, which I'm honestly not too fond of. I understand that regenerating health may be more appealing to a wider audience, but I always liked managing my bars, especially in Snake Eater.
I miss rations, and I miss collecting animals to eat from MGS3. I think one of the bigger things throwing me away from MGSV is the CoD-esque health, I'd personally prefer rations, cause there would be times where I'd need to run cause I would have 0 rations, now I can just sit behind cover for a few seconds and then charge back out. And boss fights would be a bit better with them (although maybe a bit easier, depending on what gear the player takes)
I think it may be because of the Open World environment, then again, there was some slight health regen in Snake Eater, as long as you kept your stamina meter up. And even then, it was very slight.