METAL GEAR SOLID V: THE PHANTOM PAIN

METAL GEAR SOLID V: THE PHANTOM PAIN

Strummer Nov 19, 2015 @ 7:22am
Do you replay missions to build staff/resources etc.?
Just wondering if it's good policy to replay completed missions in order to accelerate base building, weapon development, etc. Thanks!
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Showing 1-8 of 8 comments
Scripter Nov 19, 2015 @ 9:38am 
You can no longer do that to get resources but you can still get staff. And yes, most have done it, and probably the best place for it is Extreme Code Talker.
Mike.Messiah Nov 19, 2015 @ 9:42am 
Whats the point of grinding when you can simply google search a software that lets u get unlimited gmp, resource, and zero development time for base and weapons...

If grinding is fun for you then do it. I paid $60 for this game so i have the right to use trainers when the game goes beyond boring due to Konami's stupid real world timer system
Hazy_Maze_Cave Nov 19, 2015 @ 9:43am 
well there was a trick wrt materials that could be farmed thru restarting the mission. that has been nerfed.

but u can still replay missions and get the GMP rewards etc. plus after playing 3 missions in another base, a base's resources will respawn.
Scripter Nov 19, 2015 @ 9:43am 
Originally posted by Mike Messiah:
Whats the point of grinding when you can simply google search a software that lets u get unlimited gmp, resource, and zero development time for base and weapons...

If grinding is fun for you then do it. I paid $60 for this game so i have the right to use trainers when the game goes beyond boring due to Konami's stupid real world timer system

Could it be because that would be a violation of the game's EULA?
Hazy_Maze_Cave Nov 19, 2015 @ 9:45am 
eh for me the point of the game is to play it not see numbers go up or down.

u can use a trainer if u want. i like the timer system tho. wo it i would want to leave as soon as i complete a mission. with the timer i know if i just hang around and play in the open world or goof off and extend mission time out of pure fun, it will still be worth it cos of the timer.

it encourages u to play around rather than jet back to the acc.
Last edited by Hazy_Maze_Cave; Nov 19, 2015 @ 9:46am
Strummer Nov 19, 2015 @ 10:06am 
Each to his own, I guess, but the compulsion to cheat in singleplayer is the best example of Attention Defecit Disorder combined with elaborate self-delusion that I can think of right now. No thanks, I respect this game and I'm not that desperate.
ZetaZaku Nov 19, 2015 @ 11:08am 
Originally posted by Mike Messiah:
Whats the point of grinding when you can simply google search a software that lets u get unlimited gmp, resource, and zero development time for base and weapons...

If grinding is fun for you then do it. I paid $60 for this game so i have the right to use trainers when the game goes beyond boring due to Konami's stupid real world timer system
muh entitlement, wonder if you use trainers for strategy games as well (maybe this is why the RTS genre has died)

I just played the game when I waited for development. I never really needed the weapons I developed, so I just either did a new mission, older for S-rank/mission tasks, side ops or just FOB. The development timers never bothered me since the new upgrade/weapons feels much more rewarding this way.
Frag Maniac Nov 19, 2015 @ 1:24pm 
Originally posted by Scripter:
Y...yes, most have done it, and probably the best place for it is Extreme Code Talker.

Yep, but make SURE you leave at least one Skull sniper on the way in, because once they're gone, you lose all those puppets that are both easy to extract and high ranking.

Truth be told, the quickest way to farm there is just sneak past all the Skulls, but you have to be very careful how you extract some of the puppets if all 4 are left.

Basically don't go up the hill out back of the mansion. Just extract the puppets in the mansion, and on the way to and at the base of the hill. Then go out front of the mansion, down across the foot bridges, and hug the cliff on the right.

There's MANY puppets in the forest, and the trees can somewhat hide you from a Skull way to the left on a cliff, but watch out for the one midway to the LZ up high on the cliff to the right. You CAN however use D-Walker to help spot them, even better, Quiet if you used the Butterfly emblem to keep her. If Quiet, I recommend her silenced tranq rifle, in case she decides to kill any puppets.
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Date Posted: Nov 19, 2015 @ 7:22am
Posts: 8