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The tasks are completely optional though, and you can still get 100% without them.
1) if you start using a lot of tranq guns, then they start wearing helmets. Or if you use smoke/sleep grenades then they start using gas masks. If on the other hand, you start doing rambo, they do into battle dress uniforms. NPC's counter you over time, so you always have to adapt.
2) Why do you extract individuals? To build up mother base, the prisoners usually have special skills that you need for development. Most of the side tasks are pointless and just there to make the mission a little bit harder.
From my point of view, this is one of the best stealth combat games in years but that isn't for everyone.
Don't do the side ops, save them for after you beat the main story game because side op are the best source for farming S or greater soldiers for mother base.
And the point of capturing outposts is to be able to loot it without danger. Easier shooting three guys than sneaking for two small containers.
That's a bad idea. There are like six/seven types of side ops. Doing them between missions is better than saving them for last. It would get too repetitive doing the same side ops over and over.
Newb, Sneak in for 3 guys and 2 containers. Who needs to shoot em :D
Shooting three tranq rounds is faster than sneaking past them :P
the reward is in playing the game. nobody sits down to chess and asks if it is worth it.
like you said you should just enjoy it, and i do. but am not the kind of person that enjoys repeating the same thing for 60+ hours . the sweet spot is something like 20-30ish before am done....
too many games i want to play to spend (for me) 2-3 months on one game....
but am asking, why would you want to play post story? what is there to do ? other then build up your base (am assuming) I have no idea what happens post game so thats why i dont understand the point of going on after.