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What I have found to be helpful are stun decoys, or if you are in free roam and you can grab one of the puppet soldiers who will make any normal solders fall over stunned on sight.
DD is also great for prisoner missions. Once you have the prisoner spotted, don't disable any of the other guards, just send DD in to fulton them. If you have wormhole tech developed you can be almost 100m away and DD will trot over and fulton them without you even having to set foot in the enemy base.
Though I just tried training him on Mother Base and it seemed to have an effect. I noticed he would stay as long as you didn't go past about 9 meters. So I told him to stay, went 9 meters and then called him and when he arrived I patted him. I did this a few times and moved further away each time and managed to get him to stay up to 14 meters. Any else can confimr you can train him.
It's intentional.
I completed a mission and got the message that I could now customise D-Dog, which means I had acheived the full buddy bond. Still, he was only staying to a distance of 9 meters after that and I got him to stay to 14m. insta†.Neferpitou says he got him to stay up to 23m.
So maybe you need to have the full bond to be able to do it. I am going to investigate further later today,
1. Put 1 lethal round into a vehicle. They will get out and investigate.
2. Box in road. You not in it.
3. Explosive somewhere around where they can hear it, c4 or grenade or whatever.
4. Decoys in path.
I prefer decoys for that, they they don't poop on command but I can keep a ton of them in my pocket and they don't lose bond every time they get popped.
http://beta.plays.tv/video/5617c94d0a32057c2d/mgs5-dog-pains-dd-wont-f-ing-stay-bad-idea-for-supposedly-being-helpful-when-clearing-mines-what-heck
Whats so hard about having him not move, just like D horse does automatically?
I got Bark for the first time. Thought it would grab like a guy or two around 15 meters. Half the base went mmmrk !! lol, I had to hightail it outta there.
I've been redoing missions a lot to get the side objectives, and the time it takes to get to Mother Base gets annoying. I WAS going there mostly just when new side ops missions showed up there, but that damned R&D Target Practice kinda turned me off to that.
I get the feeling from what's been said here that I probably missed some DD development cutscenes. The game is good, but the grinding to get teams and items often makes you too impatient to enjoy the nuances.