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MGO2 was pretty balanced, and took a large amount of skill to play, one shot headshots, a gear customization system that was awesome, survival, tournaments.
Awesome codec packs, cool things like charm, and the fact that people hosted rooms just to chill in and chat.
MGO3 sure needs a hell lot of more content and fixes (mute already!!!), but the basic foundation is rock solid. I cannot really tell how MGO2 has felt back in the days, because I only played like 2 rounds, but when I look at some Gameplay footage it's slower and clunkier than MGO3 (And TPP in general)
MGO3 is even worse.
You couldnt cqc teamates.
There was no sprint in MGO2 and you had to be precise with your shooting.
Agreed, the best thing about MGO2 is actually the game modes, there are much more interesting and fun modes. I jumped in right at the end of MGO2 life and I have fun there. The mode I remembered the most is that one with 2 teams agains each other and snake need to take out one of the team member from both team
Although some would also argue that MGO2 also felt lacking in its early stage, we can only cross our fingers since MGO3 just enter the beta in PC, and honestly, for now, just fix the bug, especially the gameplay bug. I hate being phantom grabbed and receive late damage each match.
I definitely had it happen on a number of occasions. I'm guessing it was a custom match setting or something.
Well I would like to see 1 shot headshots back.
And instead of a class system I prefered the drebin point system.
Also they charge the same amount of GP as they did for gear in MGO2 with no survival or tourneys.