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A better measurement of time is to use iDroid timer, using the in game clock/time, because Phantom Cigar is an in game time-passer/accelerator which will not yield the same Stun/Zzz time for Real Time.
Method Example: Choose a way to Tranq/Knockout a Lone Guard, quickly open iDroid to see the in game clock, remember the time, wait for the guard to wake up, then calculate the difference and you'll know the duration of Stun/Zzz.
A few quick tests on Regular Guards in Africa after I saw this post:
Choke, Standing CQC Combo, Kick a Guard while he's laying down, 4 Star Stun Arm 3/3 Charge (Fully Charged AoE Lightning Strike) all yield 2 Hours.
4 Star Tranq Pistol Headshot yields 50 Minutes.
4 Star Stun Arm 2/3 Charge yields 24 Minutes.
4 Star Stun Arm 1/3 Charge, CQC Flip Guard, Throw Guard at a Guard, yields 8 Minutes.
With that much known the denominators should be 2H, 50M, 24M, 8M. Now we can time 1 in game Hour with Real Time to figure out the Stun/Zzz duration. With a stopwatch, 1 In Game Hour = 3 Minutes (Real Time).
Simple math conversion:
2H = 6:00 | 50M = 2:30 | 24M = 1:12 | 8M = 0:24 | (1M = 0:03)
(I'm not going to test every Tranq or Non-Lethal CQC/Weapon/Attack, against every different type of guard rank E-S, nor mission, etc., I will let someone else or others gather data in posts hereafter) Have fun gathering data. :-)
You can't even read properly and probably don't know what a kick at a guard on the ground even means. And stun arm LVL1 (in words level 1) did last only 50 secs, besides, there are more stun arm data e.g. also for lvl 2 (in words level 2), which lasted 2:30 min, StucklnMyPants said (not I, it's a quote, and I did my own test for what I've been interested in, and I was certainly never interested in 150 sec knock out durations during my runs), so just shut it, if you're twisting everything, because then you're not the right person to lecture others, to begin with. A kick lasts only seconds... ? What game is that supposed to be?! Then you might not want to kick like a baby. How about that?
You have only feel and no data, otherwise provide them accordingly. You already don't know how to read carefully, so you certainly also have no idea how to verify the data yourself, because, if a person can read or not, speaks already volumes about how good she is in paying attention to details. Keep that in mind. You need a certain attention span, which is higher than that for 7 min YT videos. People with ADHD are not well suited for profound thoughts or careful, precise work.
Or why wouldn't you create your own hard data sheets and share it?! And maybe you first take a look at the date of our data?! Have you got something like a calendar or at least ever heard of it?
I don't give a fu.ck how you "tested" things until I haven't seen a video of you testing it and how, because either you're too stupid and don't know the difference between the different techniques and attacks and how to perform them properly (and not others are too stupid who did it years ago before you), or, guess what, game got updated and changed for nowadays crybabies who always cry OP everytime they can't win and need to get everything nerfed and (re)"balanced"? Yeah, that figures, doesn't it?
Game standards today are not even game standards anymore. We did speed runs and achievements where those data derived from, based on those data, there are also videos about it out there, so it was very true back then - almost 7 years ago! - and who gives a flying rats fart if it's still true 6 or 7 years lata? We've moved on.
Buy yourself a watch and a calendar before you next "swear" something. What does that even mean, "I swear"? An oath? Which one? Is that a new kind of scientific evidence then, or what? Do the oath police come when you've made a mistake or committed perjury, or what? Or did you mean cussing? How old are you? 14, I suppose. These kids used to "swear" things. If so, they are most likely incapable of doing objective tests with repeatable results, because they would rather play video games today than do well in science subjects at school, where they could have learned how to run objective, unbiased tests correctly to get repeatable results. Because that's what those results are: reproducible, repeatable results, on every godd.amn run.
I almost feel like reinstalling the game and run the tests again, Geezus Christ, recording a video to show what it is today.
And what others talk about "ingame hours" and freakin' cigars, what has that to do with anything?! That's just utter, complete nonsense too. Who cares about ingame time when you do a run and have a real world stop watch measuring the real time? That's what matters, only, and that's what people in their right mind do, even today. I don't get it.
This data had been tested and proven correct every time I and others invaded other players' FOBs, because that's all the late game and endgame is about, and then you'd better run a real timer and not this cigar/in-game-hour horse sh.it. My data (not the quoted data) were correct for 867.4 hours of play, hence they are not debatable, not a subject for discussion.
Investing in a tranq gun early on was a waste, that's what those data are saying. And that's what we did: we invested in sth. faster, just as good, but more ammo, higher fire rate, you name it. That's what you need for invasions of other player's FOBs. In the late game you'll have it all anyway, but in the beginning you want to level up other things, so that really helped you get through even the most difficult missions silently and quickly.
Who uses cigars at FOBs... be my guest. lulz For me, it's a kind of cheating anyway. I have never needed this. There is also no difference between the guards, regular or not, but between the distances at which you use the weapons, regular distances or from too far away.
As pointed out in the guide, the investment in tranq guns and other fancy tech stuff is nearly useless compared to proper CQC, since a complete combo of punches knocks guards off for 18 min (figure first out what "a complete combo" means - are you even capable of executing one? - before your oh so wiser judgment shows up in form of another useless comment). And for the rest you would invest in the UN gun, not tranq guns.
Use the data or leave it and create your own "guide". We couldn't care less, we were done playing this game almost a decade ago.... Pffffft! You necro-bump dudes are way late to our party of yesteryear, and you probably didn't even realise how late you really are. You might even be talking about another game, who knows. lulz
That's the spirit!
You are so off that I don't even have to give exact times, a lvl 1 stun arm lasts about 15-20secs (you literally barely have time to hide), a lvl 2 lasts about a minute. How tf are you so off on so many of these? Lol did you even play the game? Are we talking about single player or FOB? The only thing you're right about is hold ups, and you probably only were able to figure that one out cuz it lasts forever. You should kill people and see how long each lethal weapon kill lasts, you might find those times easier to figure out. Use the phantom cigar tho, they take a while in dead mode.