METAL GEAR SOLID V: THE PHANTOM PAIN

METAL GEAR SOLID V: THE PHANTOM PAIN

Lvl 10 Jun 22, 2016 @ 1:10pm
Holding guards on gunpoint?
So what determines that the guard will comply and lie down his weapon and not make a move for his knife? (Assuming I don't stand from him like 2cm away)


Also how long the "disarmed" guards stay intimidated on the floor, if their pals don't stand them up or there's no combat alert?
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Showing 1-11 of 11 comments
Sexy Jun 22, 2016 @ 1:16pm 
they stay on the floor forever till a combat alert occurs
N00bKing Jun 22, 2016 @ 1:22pm 
Can't be completely positive, but I believe the soldier's rank plays a part in how they react to being held up. Low rank soldiers will scare easily and comply, while a veteran S rank soldier will quickly react to a hold-up. I also think that there is an audio cue to help you? Low rank soldiers have a scared whimper when held up, signalling compliance. S rank soldiers remain silent instead, which is always a clue for me that they will respond aggressively very quickly.
Last edited by N00bKing; Jun 22, 2016 @ 1:23pm
Sekkuar666 Jun 22, 2016 @ 1:28pm 
What makes them is random.

A good way to tell is his marker indicator.
When someone gives up, their marker turns to gray,
when they are plotting to get their knife, their marker will remain red.

You have enough time to CQC them down before they reach for their knife though, just stay alert and don't assume you're safe because you held them up.

Also, heavy armored enemies are less likely to surrender (obvious because their armor can take the shot for them).

And lastly, enemies that are face on the floor will never try anything funny (being on the floor really reduces the chances a person has to counter attack someone)
Salok Jun 22, 2016 @ 1:51pm 
Disarming them and using their weapons also seemed to have a greater effect (start the cqc combo but aim in the middle of it will make you take their weapon), however, I've noticed that armored guys almost never surrender while standing.
Last edited by Salok; Jun 22, 2016 @ 1:52pm
Sekkuar666 Jun 22, 2016 @ 2:09pm 
Originally posted by Salok:
Disarming them and using their weapons also seemed to have a greater effect (start the cqc combo but aim in the middle of it will make you take their weapon), however, I've noticed that armored guys almost never surrender while standing.
I used to be able to pull that cqc on ground zeroes, but it never worked on the phantom pain

He either throws the guy or stops punching and show is own weapon.
Salok Jun 22, 2016 @ 2:44pm 
Originally posted by Sekkuar666:
Originally posted by Salok:
Disarming them and using their weapons also seemed to have a greater effect (start the cqc combo but aim in the middle of it will make you take their weapon), however, I've noticed that armored guys almost never surrender while standing.
I used to be able to pull that cqc on ground zeroes, but it never worked on the phantom pain

He either throws the guy or stops punching and show is own weapon.
make sure you're not pushing any directions when starting the combo, and make sure you do some quick taps, I've had a few problems myself performing this move.
de la Nae Jun 22, 2016 @ 5:51pm 
Always had best success with a one punch tap, then holding the aim button without any direction immediately after the punch animation starts.

Don't forget that you may have to aim afterward, though; sometimes the game puts you and the guy you took the gun off of far enough part that it won't register as a hold up unless you swing the barrel a little to the right.
Why would you try to point a gun to standing up heavy armored infantry when you can just crawl behind them and Press the Attack Button to tackle their legs with your arm then quickly disarm them when they are still lying on the ground .. for moving infanty use magazine or DD to distract them, hide somewhere near ur magazine > crawl to the closest infantry and hit his leg > get up and slam the next infantry and CQC the first guard who about to getting up .. or you can commad DD to bite one of their arm and slam the other one who's trying to shoot DD .. Always work for me without raising alert.
Last edited by -Шasтe|Мanageмenт-; Jun 22, 2016 @ 8:19pm
Seraguith Jun 22, 2016 @ 8:32pm 
Originally posted by N00bKing:
Can't be completely positive, but I believe the soldier's rank plays a part in how they react to being held up. Low rank soldiers will scare easily and comply, while a veteran S rank soldier will quickly react to a hold-up. I also think that there is an audio cue to help you? Low rank soldiers have a scared whimper when held up, signalling compliance. S rank soldiers remain silent instead, which is always a clue for me that they will respond aggressively very quickly.
No matter what rank, guards will always drop their weapons. There's also no audio cue.
MrFluffyWolf Jun 22, 2016 @ 9:49pm 
Originally posted by Sekkuar666:
A good way to tell is his marker indicator.
When someone gives up, their marker turns to gray,
when they are plotting to get their knife, their marker will remain red.
Another indicator, one that I always use since I often turn markers off, is opening the radio menu and trying to tell him "on the ground" or "talk"
See, if you immediatly hit LB and check the radio commands, the two orders you can give to guards you hold up only show up if they'll comply. IF you're holding him up, and those two options do not appear, he will go for his knife.
Last edited by MrFluffyWolf; Jun 23, 2016 @ 11:19am
Gambit Jun 23, 2016 @ 9:30am 
Originally posted by MrFluffyWolf:
Originally posted by Sekkuar666:
A good way to tell is his marker indicator.
When someone gives up, their marker turns to gray,
when they are plotting to get their knife, their marker will remain red.
Another indicator, one that I always use since I often turn markers off, is opening the radio menu and trying to tell him "on the ground" or "talk"
See, if you immediatly hit LB and check the radio commands, the two orders you can give to guards you hold up only show up if they'll comply. IF you're holding him up, and those two options do not appear, he's will go for his knife.


This is the best and fastest method. However I have no idea if there is a giveaway before hand. Like one already said it's probably their rank.
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Date Posted: Jun 22, 2016 @ 1:10pm
Posts: 11