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翻訳の問題を報告
1) In an Interview (with a Major Director of MGS V, form Kojima Production if i remebr correctly) It was stated that the end wa sinteded as that. There never were plans from Kojima to actually make chapter 51 playable, just maybe a bit better/longer video sequence.
2) According to Wikipedia and multipel osurce articles of that figure, MGS V cost a bit over 80 mil to make, 20 mil of which are costs of the FOX engine (not the entire engine, just a chunkc of it's cost booked in MGS V#s books since it#s one of the main users of it)
3) Kojima actually had the team ripp out multiple chapters/mechanics/cutscenes Multiple times during the production cycle, and discrding them togetehr with the thousands and thousands of hours put into them.
4) You can expect a Publisher to get about 50% of the money a game costs as net gain after V.A.T, trader/seller cuts, taxes and so on. bit mroe or less depending on hwo big/good a studio is, and already eering on the good side for the publishers here.
So with MGS V that would mean around 30 Euros per game for konami. so they'd have to sell rougly 2.34 million copies just to cover costs, plus at least 50k-100k copies mroe to pay for game support. and those costs and profits were spread over what, 5 years, the game took to make?
So if you say it averaged on 40 million blocked though 5 years (asuming a linear spending curve, with 0 at the beginning and 80 mil at the end, 40 mil would be average), a 10% profit quota per yearon their money would already require them to make 20 million total profit. And it's likely costs were higher at the beginning, with a non-linear curve, so you'd need mroe than that.
10% might sound high, but it is not all that much, especialy consideirng the company has overheads that are not calculated into the costs of the games, that eat into that, and the fact a publisher has to account for a certain % f their games making a more-or -less significant loss, so the good titles have to compensate for that, so 10% is really on the lowest end.
Oh, and ofc MGO, which probably added another 1-3 million on development cost after release.
Keep in mind, that was all just data/information provision, to clear up osme uncertainties I saw i nthis discussion. now on to my own opinion:
I think it mostly was Kojimas Fault. His drive for perfection missed two major facts:
A game can#t sink endless amoutns of money and time, it does need to be released, and for a profit.
You can#t really achieve perfection anyways, since with millions of players everyone is gonna have slightly different opinions/feelings/views. But the better it becomnes, the mroe effort another increase in quality is, and kojima is just not good at finding the spot where to stop.
Konami is not entirely Blameless itself, they've depended on Kojima to much for their own good over the years, and also they are not exactly the brightest star on the heavens themselves (other articels and discussion have already been had about the problems of Konami).
Tl;DR: i think it boils down to Kojimas AND Konamis egos getting into a feud, with Kojima kicking off problems and Konami beeing ♥♥♥♥♥ at delaing with them.
Where did you play the game? You pirated it? Just curious.
maybe he palyed it on console?
Why you care so much how he played it? I have never seen forums so against piracy this damn bad.
Yeah you're probably right, but i want to hear from him anyway.
That's because you're probaly new in this forum.
Sell all online resources beforehand, then you won't have those carry over. and no, you do not keep the FOB. you only keep the waters in which you can build one, since you paid with MB coins for those.
What are you going to do? Arrest him ;)
He probably just wants him to admit piracy so he can report him on steam. Really don't see why this is still a big deal on steam and why they have that stupid rule in the first place. Vast majority of the steam userbase is guilty of piracy at least once.
My understanding is that Steam only cares about piracy if
a) you pirate games on Steam or
b) if you encourage piracy.
If someone pirated a game off-steam, Steam is not going to care, however, if they encourage piracy, then Steam cares.