METAL GEAR SOLID V: THE PHANTOM PAIN

METAL GEAR SOLID V: THE PHANTOM PAIN

Uncle Jon 16 listopada 2019 o 13:32
Why don't they give big boss a cybernetic eye?
Does his eyepatch act like a replacement for his missing eye? In the MGS universe they are capable of giving him a arm that can launch off like a rocket and there are giant nuclear robots. Would it make sense for that universe to be able to give him a new eyeball?
< >
Wyświetlanie 16-28 z 28 komentarzy
TheOrangeBox 16 listopada 2019 o 21:15 
while 'O;d' Snake in MGS4 was fitted with a cybernetic patch
TheOrangeBox 16 listopada 2019 o 21:18 
aka - Solid Eye System OTC - 0017/02

there you have it!
Kaneko 16 listopada 2019 o 21:24 
Początkowo opublikowane przez TheOrangeBox:
while 'O;d' Snake in MGS4 was fitted with a cybernetic patch
I guess he was asking why Venom wasn't treated like Solid. Reasons, the 80's, who knows...
TheOrangeBox 16 listopada 2019 o 22:15 
Yes the patch is a trademark of Big Boss - after the down fall of The Boss, he went renegade and become a pirate creating Outer Heaven - a patch is as gusty as it gets whereas the cybernetics implants are more of the new gen raiden high tech
abcd 17 listopada 2019 o 0:23 
Because all that crazy ♥♥♥♥ is supposed to be a secret.

Like hollowing out a mountain to turn it into a nuclear missile base, which there were plans made for irl. Or all the crazy DARPA projects that turn out to be impractically expensive, but functional.

Cold war espionage.

That's where all the money goes, right into the hands of R&D through lucrative contracts with arms developers and a constant demand for more cutting-edge aces in the hole. Most of it takes a solid 20-30 years to hit consumer hands, and some of it is banned from export to other countries. Like the Honeybee/Stinger, or Javelins today. Or China's ban on export of its blood-coagulants.

It's very similar to high-grade FOBs stomping on noobs. Most people just don't want to get involved in arms development, owing to the cost of time, effort, and potentially actual money.

Consequently, anyone who does suddenly has an absolutely absurd force-multiplier which puts them in an awkward geopolitical situation.

Like with nukes.

Anyway, Venom works for Cipher/The Man which is why he has such advanced tech.

I mean you might as well ask why Ocelot in MGS2 has an EM barrier but nobody else does, or why Raiden is the only one with a ribsuit, which is basically a full-body life-preserver similar to Freeman's HE Suit.

Also, due to the very nature of left/right sprite-mirroring in the early 2D era it's a simple matter of fact that the Big Boss in Metal Gear MSX has exactly one functional arm. It's literally impossible to perceive the other side of him, which is the side the horn is on as well.
Kaneko 17 listopada 2019 o 4:32 
Początkowo opublikowane przez iP:
Also, due to the very nature of left/right sprite-mirroring in the early 2D era it's a simple matter of fact that the Big Boss in Metal Gear MSX has exactly one functional arm. It's literally impossible to perceive the other side of him, which is the side the horn is on as well.

Hi, I think this last part of your post is little off... the horn and arm are from the new design involving the story of many games before V... Kojima retconed the venom//solid encounter to make a 30 (real life) years loop and (ima)he pull it off (with the writers) really good but don't give that much credit as saying these ideas where present on the msx... he and his team build a story for 30 years across many media as they where at it and that's awesome.
~⁧⁧kapacb 17 listopada 2019 o 6:18 
Początkowo opublikowane przez Deathraven13:
Go ahead and prove that I'm wrong, maybe that way you won't derail topics anymore.

Go ahead and prove that what you are saying isnt wrong.

I think, times change, games evolving, Kojima learn smt new and etc, he just improved story overall, prove me wrong. (I dont know English that much but Google suggested word "omission", for gameplay and story sake)

As for op question, it like dm generator, or wh generator, tech is present in game but for a reason nobody talks about it. I think they could give him eye in mgs4 since Riden is a cyborg, but why, if BB totally comfortable with one eye + eye patch give a recognision to a character + it wont add anything valuable to story or character + BB is a copy of a Snake Plissken
Ostatnio edytowany przez: ~⁧⁧kapacb; 17 listopada 2019 o 6:22
abcd 17 listopada 2019 o 18:55 
Początkowo opublikowane przez Kaneko:
Początkowo opublikowane przez iP:
Also, due to the very nature of left/right sprite-mirroring in the early 2D era it's a simple matter of fact that the Big Boss in Metal Gear MSX has exactly one functional arm. It's literally impossible to perceive the other side of him, which is the side the horn is on as well.

Hi, I think this last part of your post is little off... the horn and arm are from the new design involving the story of many games before V... Kojima retconed the venom//solid encounter to make a 30 (real life) years loop and (ima)he pull it off (with the writers) really good but don't give that much credit as saying these ideas where present on the msx... he and his team build a story for 30 years across many media as they where at it and that's awesome.

I'm saying the retcon fits the pre-existing evidence, not that they brilliantly planned 30 years of games in the 80's. It's good improv.

To put the technical details simply, Ryu from street fighter is left-handed when he faces right, but right-handed when he faces left. Big Boss MSX is the same.

This is because in order to save space they have one right-handed sprite which they mirror in reverse when it turns around, meaning through a feat of display trickery we can only see him using his right hand no matter which way he faces.
Deathraven13 17 listopada 2019 o 22:04 
Początkowo opublikowane przez kapacb:
Początkowo opublikowane przez Deathraven13:
Go ahead and prove that I'm wrong, maybe that way you won't derail topics anymore.

Go ahead and prove that what you are saying isnt wrong.

I think, times change, games evolving, Kojima learn smt new and etc, he just improved story overall, prove me wrong. (I dont know English that much but Google suggested word "omission", for gameplay and story sake)

As for op question, it like dm generator, or wh generator, tech is present in game but for a reason nobody talks about it. I think they could give him eye in mgs4 since Riden is a cyborg, but why, if BB totally comfortable with one eye + eye patch give a recognision to a character + it wont add anything valuable to story or character + BB is a copy of a Snake Plissken

You can't improve the story if you changed it, I'll take an exemple:

You have terminator, then you make a sequel where you see the life of the terminator in Terminator one except it's a black women, then BAM in the ending she go back to the past to save Connor, does that improve the story ? No.

Back to MGS: In a world were you can have giant robots, AI, mechanized limbs, you can't have something that would improve Big Boss vision or restore his view ? That's pretty bad writting there especially when both character in different games are not the same, in MG1 on MSX Big Boss doesn't have a bionic arm nor shard on his face.

https://www.youtube.com/watch?v=UP9s_QGhuTA

But then even MGS4 ending seems strange because you see Big boss die yet..........

https://www.youtube.com/watch?v=LjGJprcgPUw

It's like if you played FF7, Sephiroth died, then in FF7 advent core Sepiroth only had 1 arm the whole game............. bad writting.
abcd 18 listopada 2019 o 3:23 
Początkowo opublikowane przez Deathraven13:
https://www.youtube.com/watch?v=UP9s_QGhuTA
https://youtu.be/LjGJprcgPUw

In video 1, it looks less like he has a left hand and more like he has a harness in his right-facing sprite. In both his up-facing and his down-facing sprite only one arm is visible. There is no up-close flat angle view of his face, and the only side which is visible from the sprites shows an eyepatch. During his down-facing sprite the eyepatch strap crosses where his horn would be, but it also looks like a horn itself. The same is true of his up-facing sprite, which is literally just a palette swap of Solid Snake. He has a receding hairline visible from the back, even. Now that's a writing oversight, receding hairlines deserve represenation.

By contrast video 2 clearly shows both arms in several sprites, and also features an up-close view of Big Boss' face. He is also very large and muscular, looking very different and much much larger than Solid Snake. Venom is about Solid Snake's height, though.

Nothing needed to be taken away, replaced, or contradicted to achieve this, only added to. Not much a retcon when you get down to it. Not like the genetics crap was.

Speaking of harnesses and pixel surgery, though...

https://steamcommunity.com/sharedfiles/filedetails/?id=1882927973

Why does Quiet have plastic surgery scars ?

And, also, Eli's name is イーライ

イ (I) is used in a lot of different contexts. pretty sure it's a linguistic shorthand for ...

ー (ichi), which means one.

イー means yee. (https://youtu.be/q6EoRBvdVPQ)

so that's probably not relevant...but a quick search on wikipedia just says "one, one in Chinese, one," plus the Yi(one)/Lee peoples, the Lee dinosaur which is some kind of batrat and also the name of the cartoon meme dino.

and this gem: https://ja.wikipedia.org/wiki/%E3%82%A4%E3%83%BC_(%E3%83%95%E3%82%A3%E3%83%B3%E3%83%A9%E3%83%B3%E3%83%89)

ライ (rai) is a noun meaning lie, which is probably an english import as other words for laias and lying are more common.

In other words his name is literally One (I) Lie. Or, eeee (イ, as in ー) lie. Which is a trans-linguistic homophone for 'good lie.' It's unclear if it means he is the first, or the second child.

I don't know enough russian to figure out if Trentj is a similar trans-linguistic pun, but it seems to be implied that Psycho Mantis is also a clone.
Ostatnio edytowany przez: abcd; 18 listopada 2019 o 3:33
Kaneko 18 listopada 2019 o 7:06 
Great stuff, somethings I remember...

The patch thing is (was) also lore related:

Remember that Venom was piece together after MB incident... brought back to life... patched... and modified to look like BB... but they couldn't clean the body of all the sharpnel...

So Venom is filled with little pieces of plastic metal in his body and the horn affected his eye nerve (remember?),

It's said after the hospital once by Ocelot (I think)

THIS was supposed to be used as a plot event when Venom shoots Eli in the (unreleased) King of the flies chapter... a granade blast caught him... he, (V) goes colorblind and shoots Eli in the chest (bullet proof vest).

SO... they "probably did all they could" but to Kojima the patch/eye/horn was a great oportunity to that final encounter(it's a really well done cutscene in case someone didn't saw it)

Just some stuff that I remembered.

Pd: Quiet boob implants scar was a OMG moment.

Tl;DR: the dead eye patch is used as part of a plot device for an ending that never made the cut.

Edit:typo
Ostatnio edytowany przez: Kaneko; 18 listopada 2019 o 7:12
Dr. Gori 19 listopada 2019 o 15:56 
Because he had a eyepatch in the NES games so Kojima had to leave him that way.
abcd 19 listopada 2019 o 20:19 
btw I got my observations about the msx snake vs big boss from an article I read somewhere, and I have complaints about the msx archivist not showing a left-facing sprite.
< >
Wyświetlanie 16-28 z 28 komentarzy
Na stronę: 1530 50

Data napisania: 16 listopada 2019 o 13:32
Posty: 28