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Here is the main article I found now, FOB and MGO servers are being shut down for PS3 and Xbox 360, while GZ servers are being shut down for all Xbox and PS versions.
https://i.ibb.co/QCVV7BG/IMG-20210831-100501388.jpg
guess this was coming sooner or later
But these are just my words of hope, I truly have no idea how much time will pass until we see this screen when we log in from the Steam version.
EDIT: What is also interesting is that there are no details that FOB weapons and items will be removed, I hope somebody will inform us when PS3 and Xbox 360 servers get shutdown so we know.
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Additionally, Metal Gear Solid V: The Phantom Pain will be delisted from digital PS3 and Xbox 360 storefronts on March 1, 2022.
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Fortunately, it looks like that the PS4 and Xbox One servers for Metal Gear Solid V: The Phantom Pain will remain functional.
I believe it was used to share game data between GZ and PP. Completing certain tasks in GZ unlocks staff members in TPP.
Nobody cares, really. Maybe 10 people in the world do lol
Now, if we measure activity by nuke watcher, we can see the following:
Steam: 6711 nukes (~2000 players a day, but we also have cheaters regarding the nukes)
PS3: 39 nukes (PS3 servers had legit nuke disarmament cutscene trigger on the July 2020., current amount of nukes there just represents how poor playerbase there is)
PS4: 2363 nukes (PS4 servers didn't have legit nuke disarmament cutscene trigger, yet they have so many nukes, which means there are lot of players on PS4 servers too).
In difference to Steam servers, cheating on PS3 and PS4 servers is next to impossible.
Conclusion, it's completely reasonable why Konami is shutting down PS3 servers.
What I think is that at least FOB servers for MGSV on Steam and PS4 will surely be safe from the network termination announcement for at least a year. If they are going to shut down servers after losing ~30% of FOB playerbase at the most then I don't know. But...just guessing.
This game is active on steam at any time, regardless of the sale, and it has had years to prove it. 2 years from now on, I suspect that the amount of average consecutive player count will be either the same or 10-30% less but not criminally less to void the support for the servers. I mean, look at other games that get abandoned by players all the time. Marvel's Avengers, CyberPuke 2077, and lots others lost most of its player databse. MGSV is still going rather solid (no pun intended). I mean, hell, Konami is still paying for that denuvo to be in the game, so whatever is happening, it's definitely paying off, even after such a long time after the release of the game