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Сообщить о проблеме с переводом
https://www.youtube.com/watch?v=Bm_v03I-Kwk
this track is exclusive to PO+
MGS4 > MGS3 > MGS1 > MGS5 > MGS2.
Metal Gear Rising is a pile of BS.
Here's the list of things that made me decide.
MGS4:
Loved the graphics, the concept of completely different areas (Middle East, Eastern Europe etc.), little nostalgia nuggets, amazing cutscenes (some of them made me shed manly tears), in-game currency to buy and customize your arsenal.
MGS3:
Awesome environment, eat to survive, tons of unforms and face paints, and that satisfaction when you finally unlocked Stealth Gear and punched everybody in the face!
MGS1:
IT'S NOT OVER YET! First Metal Gear I played, I was young back then, had no idea what to expect, ran around Heliport shooting random guards until I realised that you should crawl through the air vent. Great plot overall.
MGS5:
Variety of weapons and items. (This isn't your typical Metal Gear, while some love the idea of an open world, I'd rather have a linear world with tight security and meaningful design, not an open wasteland with several outposts and bases. Stealth isn't satisfying as before)
MGS2:
What?
I played every MG game released, PW and PO are dull.
EDIT: Switched places with MGS5 and 1.
My list is
MGS2>MGS3>MGS1>MGS PW>MGSV(both of them)>MGR>MPO
(I haven't played MGS4 cause I don't have a ps3
MGS2:
The graphics are great for the time and I think the story is great (deal with it)
also I like the gameplay alot
MGS3:
This is the first mgs I played and I think it's awesome
the game sometimes feels a bit slow and the story is not the deepest one but it's still great
MGS1:
Everything is great except the backtracking which is really annoying
MGS PW:
The story, graphics and gameplay are pretty good for a handheld game
my only problem is that most of the boss fight (and there are a lot of them) can get really boring and long
MGSV:
GZ is amazing.
TPP is also amazing but...
chapter 2 barely have any original missions
the 4th ending is missing and some stuff like quiet are completely unnecessary.
MGR:
The story is dumb but fun and the gameplay is really good.
MPO:
The story is good
but the controls are terrible
no matter how you set it up it's terrible and it's makes the game not as fun as it could have been
I agree that MGS2 was amazing on many levels when it came out (speaking about graphics). It was 2001-2002, the games in that era look ♥♥♥♥♥♥ when compared to MGS2. I mean the dynamic rain in the Tanker chapter was pretty good for that time. Also the characters looked realistic, IMO better than GTA:SA which came out in 2004.
Yeah when you need to go all the way to the Blast Furnace just to get the warm key, ugh, they could have made a cutscene where Snake puts the card in his pants to get it hot
Fun fact, MGS3 was supposed to be released on PS3.
You should get a second-hand PS3 to experience the beauty of MGS4 and to play MGS3, MGS2 and MGSPW in 720p with crisp textures (HD Collection)!
[Or be like me, I'm patiently waiting for RPCS3 to reach the point of MGS4 emulation... You can already play MGS HD collection on RPCS3, I played PW and 3!]
Rising wasn't really my cup of tea, I always liked the series for it's unique atmosphere and charm. Running around as a cyborg and being OP isn't the most Metal Gear thing...
I liked the gameplay in MGS2 and thought it had some great moments, but I mostly hated the villains and didn't really like the story much at all. I've reassessed the game a bit since then and hold it in somewhat higher regard now (though I haven't played it in a long time), but I didn't play MGS3 until years later because I just didn't care about the series' story and overall mythology anymore after playing MGS2. Peace Walker was the game that helped get me back into the series and prompted me to go back and play MGS3 several years late.
MGS1 was my first and probably still my favorite, and I also loved Twin Snakes and Ghost Babel at the time.
Yeah I keep checking RPCS3 everyday
waiting for mgs4 to start running...
or I will just get a ps3...
I'd say in about a year we'll have something, not perfectly playable of course, but something...
Portable Ops had a pretty good story to tell (even though it was essentially a carbon copy of MGS) and has some interesting ideas and mechanics that were fleshed out better in Peace Walker and MGSV, but the gameplay is a bit on the weak side, since they basically just took the original MGO and turned it into a PSP game, with questionable at best controls. Extracting guys was a pain in the ass too, since you either had to drag them all the way back to the truck or drag it to a friendly unit in a cardboard box and use the radio. I did like how you could actually play as anyone that was in the game, including the villians and supporting cast, wheras Peace Walker only let you use Snake, generic male soldier, and generic female soldier.
The original Metal Gear was a pretty unique and innovating game for its time and serves as the basis for the rest of the series to follow. The problems it has today is largely due to the fact that it was one of the first games of its kind and that it was designed for hardware that wasn't really all that great for those kind of games in question. Metal Gear 2 is a vastly superior game, which is very impressive considering it was on the same console, and is a personal favorite of mine.
MGS3 seems like a strange one to bring up for a lot of you, I'm sure. Like many, I too once thought it was one of the best games in series. But even though it is a pretty good game overall, I have a really hard time playing it nowadays. My biggest criticism of the game is that you spend way too much time in the game on the menus; whether its healing any injuries you received, changing your inventory because its needlessly more complicated to do then in previous games, or changing your camoflague because what you're wearing in a patch of grass no longer works in a slightly different patch of grass; to take full advantage of what the game has to offer, you're literally spending about half the time pausing the game for one reason or another. You can get a camo that helps reduce this since it's decent in almost every enviroment, but you basically have to beat the game already to use it so it kind of defeats the purpose. Of the PS2 games, I actually like MGS2 more, it's a lot easier to go back and play versus MGS3.
Although the gameplay for MGS4 is fine in a lot of ways (and it fixed some of my biggest gripes with MGS3 overall), I really don't care for 4's story. To be fair, it did try to achieve the impossible, and that was to answer the questions that weren't meant to be answered that were raised in MGS2. A lot of the reveals in the game were both cheap and lazy; "nanomachines" were the answer for several too many things, both for questions that fans did and didn't ask for. The reveal that the Patriots were the surviving cast of MGS3 is not only a cheap attempt at fan service, but was also a major retcon of the ending of MGS3. There's also a pointlessly large amount of weapons in the game, a lot of which do basically the same thing as something else you already have. Does one really need about a dozen different handguns when most of them do basically the same thing? Does one really need over a dozen assualt rifles when they're all very similar? In fact, the only assualt rifle worth using is the M4, one of the first weapons you get in the game, everything else is literally worse then it due to the M4's vastly superior customization options. Very few of the weapons in the game were actually unique, and even fewer were worth using.
So I guess my personal order from best to worst is as follows:
MGS - MG2 - MGS2 - PW - MGSV - MGS4 - MGS3 - MG - PO
Although I didn't mention Rising, largely because it is a very different game compared to the rest of the franchise, I do feel that Rising is a very good hack-and-slash game while also being quite respectful and faithful to the Metal Gear lore, and was one of the best games I played that year.
I also didn't mention Twin Snakes for a couple of reasons. It's a remake of MGS, for one, and its a questionable one at that. It adds the gameplay mechanics from MGS2, but doesn't change the game at all to fit in the new mechanics, which makes Twin Snakes much easier by comparison (Ocelot was actually challenging in MGS, whereas in Twin Snakes he's laughably easy due to first-person aiming eliminating any and all challenge). The cutscenes are all wierd too, with some being borderline stupid but amusing (Snake jumping and riding on a missile), and the voice cast giving boring performances (most of them just sound bored as hell and didn't even care). It's not terrible, but I'd definitely recommend playing the original PSX version over Twin Snakes, the original is a much better designed game and I'd only suggest playing Twin Snakes out of curiousity alone or if, for whatever reason, you have no other means of playing the game (and considering how easily accessible the original is, I kinda doubt that's the case for most).
I have no idea who you are and I have no idea what's your least favorite MGS man, zam.